Mathematical Operations
The Math object provides mathematical constants and functions.
It's a built-in object with properties and methods for mathematical operations.
Example
// Constants
Math.PI; // 3.141592653589793
Math.E; // 2.718281828459045
// Rounding
Math.round(4.7); // 5
Math.ceil(4.1); // 5 (round up)
Math.floor(4.9); // 4 (round down)
Math.trunc(4.9); // 4 (remove decimal)
// Min/Max
Math.max(1, 5, 3); // 5
Math.min(1, 5, 3); // 1
// Power and Square Root
Math.pow(2, 3); // 8 (2³)
Math.sqrt(16); // 4
Math.cbrt(27); // 3 (cube root)
// Random
Math.random(); // Random between 0-1
// Random integer between min and max
function randomInt(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
}
// Trigonometry
Math.sin(Math.PI / 2); // 1
Math.cos(0); // 1
Math.tan(Math.PI / 4); // 1
// Absolute value
Math.abs(-5); // 5 - Math.PI - Pi constant
- Math.round() - Round to nearest
- Math.ceil() - Round up
- Math.floor() - Round down
- Math.random() - Random 0-1
- Math.max/min() - Find max/min
- Math.pow() - Exponentiation
- Math.sqrt() - Square root
Try Math Object
HTML
<div class="math-demo">
<h3>Math Calculator</h3>
<button onclick="rollDice()">🎲 Roll Dice (1-6)</button>
<button onclick="randomColor()">🎨 Random Color</button>
<button onclick="circleArea()">⭕ Circle Area</button>
<div id="mathOutput"></div>
<hr style="margin: 20px 0;">
<h3>Number Rounder</h3>
<input type="number" id="numberInput" step="0.01" value="4.567">
<button onclick="showRounding()">Show Rounding</button>
<div id="roundOutput"></div>
</div> CSS
.math-demo { padding: 20px; background: #f0f0f0; border-radius: 8px; }
input { padding: 10px; margin: 5px; border: 1px solid #ddd; border-radius: 4px; width: 150px; }
button { padding: 10px 15px; background: #d1039e; color: white; border: none; border-radius: 5px; cursor: pointer; margin: 5px; }
#mathOutput, #roundOutput { margin-top: 15px; padding: 15px; background: white; border-radius: 5px; min-height: 30px; } JavaScript
function rollDice() {
const roll = Math.floor(Math.random() * 6) + 1;
const output = document.getElementById('mathOutput');
output.innerHTML = `<h2 style="font-size: 48px; text-align: center; margin: 20px 0;">${roll}</h2>`;
}
function randomColor() {
const r = Math.floor(Math.random() * 256);
const g = Math.floor(Math.random() * 256);
const b = Math.floor(Math.random() * 256);
const color = `rgb(${r}, ${g}, ${b})`;
const output = document.getElementById('mathOutput');
output.style.background = color;
output.innerHTML = `<strong>Random Color:</strong><br>${color}<br>RGB(${r}, ${g}, ${b})`;
}
function circleArea() {
const radius = prompt('Enter circle radius:', '5');
if (radius) {
const area = Math.PI * Math.pow(parseFloat(radius), 2);
const circumference = 2 * Math.PI * parseFloat(radius);
const output = document.getElementById('mathOutput');
output.innerHTML = `
<strong>Circle with radius ${radius}:</strong><br>
Area: ${area.toFixed(2)}<br>
Circumference: ${circumference.toFixed(2)}
`;
}
}
function showRounding() {
const num = parseFloat(document.getElementById('numberInput').value);
const output = document.getElementById('roundOutput');
output.innerHTML = `
<strong>Rounding ${num}:</strong><br>
Math.round(): ${Math.round(num)}<br>
Math.ceil(): ${Math.ceil(num)}<br>
Math.floor(): ${Math.floor(num)}<br>
Math.trunc(): ${Math.trunc(num)}<br>
toFixed(2): ${num.toFixed(2)}
`;
} Notes
- Math.random() is great for games, simulations, and random selections!
