Class 10Computer ScienceFull chapter

Cyber Ethics

The whole chapter in one place — what is right and wrong online, and how the examiner wants it written. Clear definitions, the distinctions that carry marks, a quick-reference sheet and a self-check quiz.

What Cyber Ethics Means

Quick answer Cyber ethics is the set of moral principles that decides what is right and wrong behaviour while using computers and the internet. It exists because distance, anonymity and easy copying remove the natural checks we rely on face to face.

Ethics means the set of moral principles that helps a person decide what is right and what is wrong. Cyber ethics is that same idea applied to computers, digital devices and the internet — the code of acceptable behaviour that every user is expected to follow online. It answers one plain question: just because a computer allows you to do something, does that make it right to do?

Cyber ethics is needed because the online world quietly removes the checks that guide behaviour face to face. Four features of the internet cause this:

  • Distance — the person affected by what you post is not standing in front of you, so it is easy to forget that a real human being will read it.
  • Anonymity — a user can hide behind a made-up name or a borrowed profile picture and assume nobody will ever trace it back.
  • Scale — one message forwarded into a class group can reach thousands of people within minutes, and you cannot call it back.
  • Perfect copying — a digital file can be copied endlessly with no loss of quality and at almost no cost, which makes taking somebody else's work feel harmless.

Some everyday examples make the idea concrete. Ethical use of a computer includes buying or downloading software under a proper licence, naming the photographer whose picture you used in a school project, asking a friend before uploading a photograph of her, booking a train ticket on the Indian Railway Catering and Tourism Corporation (IRCTC) site with your own account and your own money, and reporting a fault you notice in your school website to the teacher instead of exploiting it.

Unethical use includes copying a classmate's project and submitting it as your own, installing a cracked copy of paid software, reading somebody's email because they forgot to log out of a shared lab computer, making a fake profile in another person's name, sending abusive messages in a group, and sharing a screenshot of a private chat with outsiders.

You must also separate ethics from law, because examiners like this distinction. Cyber law is the branch of law that deals with computers, networks, data and electronic records; in India the main statute in this area is the Information Technology Act, 2000. Ethics is enforced by your own conscience and by the community around you, while law is enforced by the state and carries a penalty. The two overlap but are not identical:

  • Some acts are unethical but not illegal — typing a whole message in capital letters, forwarding an unverified rumour, or ignoring a classmate's request to take down a photograph.
  • Most cyber crimes — hacking into an account, identity theft, phishing for bank details, spreading a virus — are both unethical and illegal.

A simple test helps in the exam and in life: before you click, ask whether you would be comfortable if the same thing were done to you, and whether you would be comfortable if your name were attached to it publicly. This is the reason cyber ethics is often summed up in one line — behave online the way you would behave in front of the person.

What a full-mark answer contains. When a question asks What is cyber ethics?, write three things: a one-line definition (moral principles governing the use of computers and the internet), one sentence on why it is needed (anonymity, distance and easy copying make misuse tempting), and at least two examples — one ethical and one unethical. An answer that stops at the definition has left out the examples the question also asks for.

Cyber ethics moral rules for online behaviour Right and wrong in the use of computers, networks and data.
Cyber law (India) Information Technology Act, 2000 Main statute dealing with computers, electronic records and cyber crime.
Ethics vs law conscience vs court Unethical acts are judged by society; illegal acts carry a legal penalty.
Golden rule online remember the human There is a real person at the other end of every message.
Remember
  • Cyber ethics is the set of moral principles that governs right and wrong behaviour while using computers and the internet.
  • It is needed because distance, anonymity, huge scale and cost-free copying remove the checks that guide face-to-face behaviour.
  • Ethics is enforced by conscience and society; cyber law is enforced by the state — in India, mainly the Information Technology Act, 2000.
  • Not everything unethical is illegal, but almost every cyber crime is also unethical.
  • Quick test before acting online: would you accept the same being done to you, with your real name attached?
  • A full answer = definition + reason it is needed + one ethical and one unethical example.

Netiquette: Email, Chat and Social Media

Quick answer Netiquette is network etiquette — the accepted good manners of online communication. The rules differ a little for email, for chat and for social media, and the exam usually asks for the rules of one of the three.

The word netiquette is formed from net (network) plus etiquette (good manners). Netiquette is the set of accepted rules of polite and responsible behaviour while communicating over a network. It is not a law; it is courtesy that keeps online spaces usable for everyone.

General netiquette rules apply everywhere online. Remember that a human being is reading your words. Do not type entire sentences in CAPITAL LETTERS, because online this reads as shouting. Re-read a message before sending, since tone is easily misread when the reader cannot see your face. Respect other people's time and their data pack — do not send huge files or dozens of trivial messages. Never send spam (unwanted bulk messages) and never forward chain messages that promise luck or money. Do not flame (post an angry, insulting reply) and do not feed a troll (a person who posts provocative messages only to start a fight). Above all, never take part in cyberbullying — repeatedly threatening, humiliating or harassing somebody using digital means.

Email netiquette. Email is the formal channel, so it is the one schools and offices judge you on.

  • Write a short, meaningful subject line so the reader knows the purpose before opening it.
  • Use a proper greeting and a sign-off with your name, class and section.
  • Keep the message brief and to the point; put one main request in one mail.
  • Use the right address field. To is for the main recipient, Cc (carbon copy) is for people who should merely be kept informed, and Bcc (blind carbon copy) hides the addresses of recipients from one another — the correct field when mailing a long list of parents or classmates.
  • Use Reply rather than Reply All unless every person on the list genuinely needs your answer.
  • Mention any attachment in the body, keep it small, and check that you actually attached it.
  • Proofread spelling and grammar, and do not use chat short forms in a formal mail.
  • Never forward somebody's private mail without permission.

Chat and instant-messaging netiquette. Begin with a short greeting and ask whether it is a good time before a long conversation. Send one complete message instead of six one-word bursts, which flood the other person's notifications. Keep heavy slang, excessive emoji and stickers out of chats with teachers. Do not add someone to a group without asking, and do not share another person's phone number, photograph or private chat screenshot with the group. Stay on the topic in a study group, and say goodbye before leaving instead of vanishing mid-conversation.

Social media netiquette. Think before you post, because a post is far harder to remove than to write. Do not publish personal details such as your home address, school timings, phone number or travel plans. Give credit when you share somebody's photograph, artwork or writing. Do not tag or upload a picture of another person without their consent. Verify a forward before sharing it — passing on unverified news is a common and damaging habit. Disagree with the argument, not the person. Use the report and block features rather than replying in anger, and tell a trusted adult if you or a friend is being harassed.

What a full-mark answer contains. If the question says state any four rules of netiquette for email, write four distinct rules as separate points, each one line long, and keep them specific to email — subject line, Cc versus Bcc, attachment care, no chat short forms. Repeating a general rule such as be polite in four different ways really counts as a single point, not four.

Netiquette network + etiquette Rules of courteous, responsible behaviour on a network.
To / Cc / Bcc main / informed / hidden Cc = carbon copy; Bcc = blind carbon copy, addresses not visible to others.
ALL CAPS = shouting Considered rude online; use normal sentence case.
Spam unwanted bulk messages Sending it wastes bandwidth and the reader's time.
Cyberbullying repeated harassment using digital means Report and block; inform a teacher or guardian.
Remember
  • Netiquette = net (network) + etiquette; the accepted manners of online communication.
  • Typing in ALL CAPITALS is read as shouting; spam, flaming, trolling and cyberbullying are all breaches of netiquette.
  • Email: meaningful subject, greeting and sign-off, correct use of To, Cc and Bcc, no chat short forms, check the attachment.
  • Bcc (blind carbon copy) hides recipients' addresses from each other — use it for a large mailing list.
  • Chat: no message bursts, no adding people to groups without asking, never forward a private screenshot.
  • Social media: think before posting, credit the creator, do not tag without consent, verify before forwarding, report and block rather than retaliate.

Intellectual Property Rights: Copyright, Patent, Trademark

Quick answer Intellectual property is a creation of the mind. Copyright protects the expression of an original work, a patent protects a new invention, and a trademark protects the mark that identifies a business. Examiners test the distinction between the three.

Intellectual property (IP) means a creation of the human mind — a story, a song, a painting, a computer program, an invention, a brand name or a logo. Intellectual property rights (IPR) are the legal rights given to the creator or owner of such a creation, allowing them to decide how it may be used, copied, sold or adapted. The purpose is to reward creators for their effort and to encourage more people to create.

Copyright protects original literary, dramatic, musical and artistic works, along with films, sound recordings and computer programs. In India, computer programs are protected as literary works under the Copyright Act, 1957. Three points about copyright are heavily examined:

  • It arises automatically the moment the work is created and fixed in some form. Registration is optional and only helps as proof in a dispute — you do not have to apply for copyright.
  • It protects the expression of an idea, not the idea itself. Two students may both write about water conservation, but neither may copy the other's sentences.
  • The owner holds the exclusive right to reproduce the work, publish it, distribute copies, adapt or translate it, and communicate it to the public. Doing any of these without permission is copyright infringement, popularly called piracy when it involves software, films or music.

The symbol for copyright is ©. In India the term of protection for a literary, dramatic, musical or artistic work published in the author's lifetime runs for the author's lifetime plus sixty years. After the term ends, the work enters the public domain and anyone may use it freely.

A patent protects an invention — a new product or process. In India patents are granted under the Patents Act, 1970. Unlike copyright, a patent is not automatic: the inventor must file an application, disclose fully how the invention works, and the patent office grants it only if the invention is new (not already known), involves an inventive step (not obvious to a person skilled in the field) and is capable of industrial application (useful). A granted patent runs for twenty years from the date of filing, after which anyone may use the invention. The bargain is simple: the inventor tells the world how the invention works, and in return gets an exclusive period to exploit it.

A trademark protects a word, name, logo, symbol, shape or combination of colours that identifies the goods or services of one business and distinguishes them from another's. In India trademarks are registered under the Trade Marks Act, 1999. The symbol is used for a mark being claimed, and ® for a mark that has been registered. A registration is valid for ten years and may be renewed again and again, so a well-kept trademark can last indefinitely. Using a mark that is deceptively similar to somebody else's is trademark infringement, because it misleads customers about who they are buying from.

Holding the three apart. Think of one software product. The program code is protected by copyright; a genuinely new technical method inside it may be protected by a patent; and the product's name and logo on the box are protected by a trademark. Ask yourself what is being protected — an expression, an invention, or an identity.

What a full-mark answer contains. For differentiate between copyright and patent, answer in a compare-and-contrast form with at least three distinct points: what each protects, whether it is automatic or must be granted, and the duration. Vague sentences such as both protect the owner's work do not answer the question at all, because it asks for the difference.

Copyright © — expression of a work lifetime + 60 years (India, literary works) · Automatic on creation; registration optional and used only as proof.
Patent new + inventive + useful 20 years from filing (India) · Must be applied for and granted; the invention is fully disclosed in return.
Trademark ™ claimed, ® registered 10 years, renewable · Protects the mark that distinguishes one business's goods from another's.
Infringement use without permission Copyright infringement of software, films or music is commonly called piracy.
Public domain term expired or rights waived Anyone may use the work freely, though good practice is still to credit the creator.
Remember
  • Intellectual property is a creation of the mind; IPR are the legal rights of its creator over its use, copying and sale.
  • Copyright is automatic on creation, protects the expression and not the idea, and covers literary, artistic, musical works and computer programs.
  • In India, copyright for such works generally lasts the author's lifetime plus sixty years, after which the work enters the public domain.
  • A patent must be applied for and granted; the invention must be new, involve an inventive step and be industrially useful; the term is twenty years from filing.
  • A trademark protects a name, logo or symbol identifying a business; registration lasts ten years and is renewable indefinitely.
  • One product can carry all three: copyright on the code, a patent on a new method, a trademark on the brand name.

Plagiarism and How to Avoid It

Quick answer Plagiarism is presenting somebody else's work or ideas as your own. It is prevented by quoting, paraphrasing honestly and citing every source. Note the difference: plagiarism is about credit, copyright infringement is about permission.

Plagiarism is the act of using somebody else's words, ideas, images, code or data and presenting them as your own work, without acknowledging the original creator. It counts as plagiarism whether or not you had permission to use the material, and whether or not you did it deliberately. In school it is treated as academic dishonesty and a project can be rejected outright.

Common forms of plagiarism that the exam expects you to recognise:

  • Direct plagiarism — copying and pasting text from a website or book word for word into your project.
  • Paraphrasing plagiarism — rewriting somebody's paragraph in your own words but still not naming the source. Changing the words does not change whose idea it is.
  • Mosaic plagiarism — stitching phrases from several sources into one paragraph so that it looks original.
  • Accidental plagiarism — forgetting to cite, citing incorrectly, or losing track of which notes were copied. It is still plagiarism, which is why note-keeping matters.
  • Self-plagiarism — submitting your own earlier project again for a new assignment without telling the teacher.

Plagiarism versus copyright infringement is the distinction most often confused, so learn it as a pair. Plagiarism is an ethical and academic offence about credit — you failed to say whose work it was. Copyright infringement is a legal offence about permission — you used a protected work without the owner's consent. The two are independent:

  • Copying a very old poem that is now in the public domain and passing it off as yours is plagiarism but not infringement, because the copyright term has ended.
  • Copying a current song into your video and crediting the singer properly is infringement but not plagiarism, because you gave credit but had no licence.
  • Copying a paid e-book into your project with no credit is both.

How to avoid plagiarism. The cure is citation — openly telling the reader where the material came from.

  1. Keep a source list while you research. Note the author, title and web address next to every idea you copy into your notes.
  2. If you use the exact words, put them inside quotation marks and cite the source immediately.
  3. If you use the idea, write it genuinely in your own words and sentence structure — and still cite it.
  4. Add an in-text citation at the place you used the material, and a full bibliography or reference list at the end of the project.
  5. For images, diagrams and code, name the creator and check the licence; prefer public-domain material or material offered under a licence such as Creative Commons that allows reuse with attribution.
  6. Where the material is fully protected, take written permission from the owner.
  7. Run the finished work through a plagiarism-checking tool if your school provides one, and treat its report as a check, not as permission.

A usable citation for a web source contains the author, the title of the page, the name of the website, the Uniform Resource Locator (URL) and the date on which you accessed it. The last item matters because web pages change. Facts that are common knowledge — that New Delhi is the capital of India, for instance — do not need a citation.

What a full-mark answer contains. For how can plagiarism be avoided?, give methods, not warnings. Quote and cite, paraphrase and still cite, maintain a bibliography, take permission, use openly licensed material, check with a plagiarism tool. Writing only do not copy is not a method.

Plagiarism use + no credit Ethical and academic offence, whether deliberate or accidental.
Infringement use + no permission Legal offence under copyright law, even if credit was given.
Citation (web) author, title, site, URL, date accessed URL = Uniform Resource Locator; date matters because pages change.
Quotation exact words in quotation marks + cite Quotation marks alone are not enough; the source must be named.
No citation needed common knowledge Widely known facts; everything traceable to one source must be cited.
Remember
  • Plagiarism is presenting another person's words, ideas, images, code or data as your own without acknowledgement.
  • Types: direct, paraphrasing, mosaic, accidental and self-plagiarism — accidental still counts as plagiarism.
  • Plagiarism is an ethical offence about credit; copyright infringement is a legal offence about permission. One can occur without the other.
  • Avoid it by quoting exact words, paraphrasing honestly, and citing every source in the text and in a bibliography.
  • A web citation needs author, page title, website name, URL (Uniform Resource Locator) and date of access.
  • Common knowledge needs no citation; anything you learned from a specific source does.

Software Licensing: Proprietary to FOSS

Quick answer A software licence states what a user is allowed to do with a program. The categories to know are proprietary, freeware, shareware and free and open source software — plus the difference between free software and open source software.

When you install a program you do not usually buy the software itself; you buy permission to use it. A software licence is the legal agreement between the copyright owner of a program and its user, stating how the program may be used, copied, modified and distributed. The document you are asked to accept during installation is often called the End User Licence Agreement (EULA). Whether you may share a copy with a friend depends entirely on this agreement.

Two words make the categories easier. Source code is the human-readable program written by the developer; executable or object code is the machine-readable form you actually run. Who is allowed to see the source code is the main dividing line between the categories.

  • Proprietary (commercial) software — the source code is kept secret and the owner keeps all rights. The user usually pays a price or a subscription and receives a limited right to install it on a stated number of machines. Copying it for friends, modifying it or reselling it is prohibited. Most paid office suites, design tools and operating systems sold in shops fall here.
  • Freeware — software given away free of cost, but the source code is not released and the copyright remains fully with the owner. You may use it and often pass on the unchanged installer, but you may not modify or sell it. Free of cost does not mean open source, and this trap appears in exams every year.
  • Shareware — distributed free for a trial, either for a limited period or with some features locked, on the understanding that you pay for the full version if you keep using it. Sharing the trial copy is encouraged; continuing to use it beyond the trial without paying is not.
  • Free and open source software (FOSS) — the source code is made available and the licence permits users to run, study, modify and redistribute the program, including modified versions. It is usually available at no cost, but the defining feature is the freedom, not the price.

Free software versus open source software is a favourite comparison question. The two describe nearly the same set of programs but for different reasons.

  • Free software is a term of the free software movement, where free means freedom, not price — the usual phrase is free as in freedom, not free as in free of cost. Its supporters treat the users' freedom to run, study, share and improve a program as a moral and social right.
  • Open source software describes the same open availability of source code, but its supporters emphasise the practical benefits: many contributors, faster bug fixing, better quality, lower cost and no lock-in to one vendor.

Because the overlap is so large, the combined term FOSS (and sometimes FLOSS, free, libre and open source software) is used when you want to talk about both at once.

Some licence names worth recognising, without memorising their versions, are the GNU General Public License (GPL), which is a copyleft licence requiring that modified versions also be released under the same terms; the MIT License, the Apache License and the BSD License, which are permissive licences allowing wide reuse provided the notice is kept. For writing, images and other non-software content, Creative Commons licences let a creator allow reuse under stated conditions such as attribution.

What a full-mark answer contains. For differentiate between freeware and shareware, give cost, time limit, feature limit and source-code availability as separate contrasted points. Never claim that open source software must be free of cost, or that freeware is open source.

Proprietary paid, closed source No right to modify, copy for others or resell.
Freeware free of cost, closed source Free price does not mean open source — copyright is retained.
Shareware free trial, then pay Limited by trial period or by locked features.
FOSS run, study, modify, redistribute Source code is available; freedom is the defining feature, not price.
Copyleft (GPL) derived work keeps the same licence Contrast with permissive licences such as MIT, Apache and BSD.
Remember
  • A software licence is the agreement stating how a program may be used, copied, modified and distributed; it is often shown as an EULA (End User Licence Agreement).
  • Proprietary software keeps the source code secret, is usually paid, and forbids copying, modification and resale.
  • Freeware is free of cost but closed source; shareware is a free trial, limited by time or features, that must be paid for to continue.
  • FOSS (free and open source software) publishes its source code and permits users to run, study, modify and redistribute it.
  • Free software stresses users' freedom as a moral right; open source stresses practical benefits like quality, collaboration and cost — the programs largely overlap.
  • GPL is a copyleft licence (derived works keep the same terms); MIT, Apache and BSD are permissive; Creative Commons covers content rather than software.

Digital Property Rights and the Digital Footprint

Quick answer Digital property is anything of value owned in digital form, and digital property rights are the owner's control over it. Your digital footprint is the trail of data you leave behind — active or passive — and it is effectively permanent.

Digital property (or digital assets) means any information or asset that is owned by a person or an organisation and exists in digital form. It includes source code and compiled programs, e-books and study material, digital photographs, music and video files, blog posts, databases, domain names, website content, online course material, and even purchased items inside an online game. Digital property rights are the rights of the owner to control how that property is used, copied, sold, licensed or transferred.

Digital property is easy to steal precisely because copying is free and leaves the original untouched. The common threats are piracy (making and distributing unauthorised copies of paid software, films or books), plagiarism of published content, illegal file sharing of licensed material, and licence violation such as installing a single-user copy across an entire computer lab. Owners protect themselves with clear licences, with technical controls known as Digital Rights Management (DRM), with watermarks on images, by limiting where files can be downloaded, and finally by taking legal action under copyright law. As a student, your own digital property — your project, your code, your photographs — deserves the same respect you owe to others.

Your digital footprint is the second half of this topic. A digital footprint is the trail of data that a person leaves behind while using the internet and digital devices. It has two kinds, and the difference is a standard exam question.

  • Active digital footprint — data you share deliberately. Posting a photograph, writing a comment, filling an admission form, sending an email, uploading a project, reviewing a shop, or creating an account to book a ticket on the Indian Railway Catering and Tourism Corporation (IRCTC) site.
  • Passive digital footprint — data collected without any deliberate action by you. Your Internet Protocol (IP) address recorded in a server log, cookies noting which pages you visited, your search history, your approximate location, the device and browser you used, and how long you stayed on a page.

Why the footprint is effectively permanent. Deleting a post removes it from your view, not from the world. By then it may exist as a copy on somebody's phone, as a screenshot, in a friend's forward, in a search engine's cached page, in a website archive, or in the service provider's backup. Nothing you post can be assumed to be recallable. This has real consequences: colleges, scholarship committees and employers do look people up online, and an old abusive comment or an embarrassing photograph can surface years later. Equally, a thoughtfully built footprint — your projects, your writing, your certificates — works in your favour.

Managing your footprint sensibly: review privacy settings on each account and keep posts visible only to people you know; think before posting anything you would not show a teacher; avoid posting your school timings, address, phone number or travel plans; always log out on a shared or lab computer instead of just closing the tab; clear browsing data on shared machines; and periodically search for your own name to see what is publicly visible.

A word of caution about private browsing. Most browsers offer a mode with names such as private window or incognito window, and the exact name and behaviour vary from one browser to another. What such a mode generally does is stop that browser from storing history and cookies on that device. It does not hide you from the website you visit, from your school network administrator or from your internet service provider, so it reduces the local trail only — it does not erase your digital footprint.

What a full-mark answer contains. For differentiate between active and passive digital footprint, define each in one line and give one clear example of each. Adding one line on why the footprint is permanent usually strengthens the answer.

Digital property any owned asset in digital form Code, e-books, images, video, databases, domain names, in-game items.
Active footprint shared deliberately Posts, comments, form filling, email, uploads, account creation.
Passive footprint collected without your action IP (Internet Protocol) address logs, cookies, search and browsing history, location.
DRM Digital Rights Management Technical control that limits copying or use of licensed digital content.
Private browsing local history only Name and exact behaviour vary by browser; websites, the network and the ISP can still see you.
Remember
  • Digital property is any asset owned in digital form — code, e-books, images, music, databases, domain names, website content, in-game items.
  • Digital property rights let the owner control the use, copying, sale and licensing of that property; piracy and licence violation infringe them.
  • Owners protect digital property using licences, Digital Rights Management (DRM), watermarks, download limits and legal action.
  • A digital footprint is the trail of data left behind by your use of the internet and digital devices.
  • Active footprint = data you share deliberately (posts, comments, forms); passive footprint = data collected without your action (IP address logs, cookies, search history, location).
  • A footprint is effectively permanent because of copies, screenshots, caches, archives and backups — deleting removes it only from your view.

Data Privacy, Consent, Accessibility and the Digital Divide

Quick answer Data privacy is your right to control your personal data, and consent is how that control is exercised. Accessibility and the digital divide extend cyber ethics from the individual to society: technology must be usable and reachable by everyone.

Personal data is any information that identifies a living individual — name, photograph, address, phone number, date of birth, email, marks, or an identification number. Some of it is treated as sensitive, such as passwords, bank and card details, health records and biometric data. Data privacy is the right of an individual to decide what personal data about them is collected, who may hold it, for what purpose it may be used and for how long it may be kept.

Consent is how a person exercises that right. Valid consent should be:

  • Informed — you are told clearly what data is being collected and why, in language you understand.
  • Specific — permission is given for a stated purpose, not for anything the company later thinks of.
  • Freely given — the service does not force you to hand over unrelated data to be allowed in.
  • Withdrawable — you can take the permission back later and ask for the data to be deleted.

For a school student, consent has an extra layer: a child cannot validly consent to the processing of their own personal data, so a parent or guardian must give it. India's data protection framework rests on the Information Technology Act, 2000 together with the Digital Personal Data Protection Act, which sets out consent-based collection and the rights of the person whose data is held.

Two ethical principles follow. Data minimisation means collecting only the data actually needed for the task — a school quiz app has no business asking for your Aadhaar number. Purpose limitation means using data only for the purpose stated when it was collected; a shop that took your phone number to send a bill should not sell it to advertisers. In practice this means you should read the permissions an app requests and question anything that does not fit its job — a torch app asking for your contacts and messages is a warning sign, not a formality. Never share a One Time Password (OTP), a Unified Payments Interface (UPI) personal identification number or a card's card verification value with anybody, including a caller claiming to be from your bank, because no genuine bank ever asks for them.

Accessibility extends ethics from the individual to the design of the technology itself. Accessibility means building digital services so that people with disabilities can use them independently — a visually impaired user with a screen reader, a person with limited hand movement who cannot use a mouse, a deaf user who needs captions, an elderly user who needs larger text. Good practice includes giving every image a text description, providing captions and transcripts for video, keeping strong colour contrast, allowing the whole site to be used from the keyboard, and not relying on colour alone to convey meaning. Treating accessibility as optional excludes real people from services such as filling an examination form or booking a ticket, which is precisely why it is an ethical issue and not merely a technical one.

The digital divide is the gap between people who have effective access to information and communication technology and those who do not. It has several dimensions: urban versus rural connectivity, income, gender, language where most content is in English, education and digital literacy, and disability. It became visible during online classes, when some students had a laptop and a stable connection while others shared one phone among siblings or climbed a hill for signal. The divide is an ethical concern because education, scholarships, welfare schemes and banking are moving online, so the people already at a disadvantage are pushed further behind.

Steps that narrow it include public or community internet access points and school computer labs, affordable devices and data, content in Indian languages, material that also works offline or on a low-end phone, digital literacy training for parents and students, and designing sites that load on slow connections.

What a full-mark answer contains. For what is the digital divide and how can it be reduced?, define it in one line, give two or three dimensions of the gap, then give at least three concrete measures. An answer that only describes the gap, without giving measures, has answered only half of what was asked.

Data privacy you control your personal data What is collected, by whom, why, and for how long.
Valid consent informed + specific + free + withdrawable A child's data needs a parent or guardian's consent.
Data minimisation collect only what is needed Pair it with purpose limitation: use only for the stated purpose.
Never share OTP, UPI PIN, card CVV, password OTP = One Time Password; UPI = Unified Payments Interface.
Digital divide gap in effective ICT access ICT = Information and Communication Technology; dimensions include region, income, gender, language and disability.
Remember
  • Data privacy is the right to control what personal data is collected about you, by whom, for what purpose and for how long.
  • Valid consent is informed, specific, freely given and withdrawable; for a child, a parent or guardian must give it.
  • Data minimisation means collecting only what is needed; purpose limitation means using it only for the stated purpose.
  • Never share an OTP (One Time Password), a UPI (Unified Payments Interface) PIN or card details — no genuine bank asks for them.
  • Accessibility is an ethical duty: text descriptions for images, captions, keyboard use, strong colour contrast and resizable text.
  • The digital divide is the gap in effective access to technology — urban and rural, income, gender, language, literacy and disability — narrowed by public access, affordable devices and data, local-language content and digital literacy.

Quick reference

Every term, tag and rule from this chapter in one place — screenshot it before your exam.

moral rules for online behaviour
Cyber ethics
Information Technology Act, 2000
Cyber law (India)
conscience vs court
Ethics vs law
remember the human
Golden rule online
network + etiquette
Netiquette
main / informed / hidden
To / Cc / Bcc
= shouting
ALL CAPS
unwanted bulk messages
Spam
repeated harassment using digital means
Cyberbullying
© — expression of a work
Copyrightlifetime + 60 years (India, literary works)
new + inventive + useful
Patent20 years from filing (India)
™ claimed, ® registered
Trademark10 years, renewable
use without permission
Infringement
term expired or rights waived
Public domain
use + no credit
Plagiarism
use + no permission
Infringement
author, title, site, URL, date accessed
Citation (web)
exact words in quotation marks + cite
Quotation
common knowledge
No citation needed
paid, closed source
Proprietary
free of cost, closed source
Freeware
free trial, then pay
Shareware
run, study, modify, redistribute
FOSS
derived work keeps the same licence
Copyleft (GPL)
any owned asset in digital form
Digital property
shared deliberately
Active footprint
collected without your action
Passive footprint
Digital Rights Management
DRM
local history only
Private browsing
you control your personal data
Data privacy
informed + specific + free + withdrawable
Valid consent
collect only what is needed
Data minimisation
OTP, UPI PIN, card CVV, password
Never share
gap in effective ICT access
Digital divide

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0 correct · 0/12 answered
Q1 Meaning of cyber ethics easy

Cyber ethics is best defined as:

Q2 Netiquette easy

Typing an entire message in capital letters is poor netiquette because it is understood as:

Q3 Email netiquette easy

You must email the same circular to 200 parents without letting any of them see the other addresses. Which field should the addresses go in?

Q4 Copyright medium

Which statement about copyright is correct?

Q5 Patent medium

For an invention to be granted a patent in India it must be new, capable of industrial application, and:

Q6 Trademark medium

A shoe company's logo and brand name are protected by:

Q7 Plagiarism versus infringement hard

A student copies a poem that is now in the public domain into her project and signs it with her own name. This is:

Q8 Avoiding plagiarism medium

Which of these actually prevents plagiarism in a school project?

Q9 Software licensing medium

Software that may be used free of charge for a limited trial period, after which the user must pay for the full version, is called:

Q10 Free software versus open source hard

Which statement best captures the difference between free software and open source software?

Q11 Digital footprint easy

Which of the following is an example of a passive digital footprint?

Q12 Digital divide hard

The digital divide is best described as:

NCERT solutions & previous-year questions

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NCERT questions 8

1 What is meant by cyber ethics? Why is it needed?Meaning of cyber ethics

Cyber ethics is the set of moral principles that decides what is right and what is wrong behaviour while using computers, digital devices and the internet.

Why it is needed:

  • Online, the affected person is not in front of you, so it is easy to forget that a real human being is reading your words.
  • Users can act anonymously behind fake names, which tempts them into behaviour they would avoid face to face.
  • A message can reach thousands of people within minutes and cannot be recalled.
  • Digital files copy perfectly and cost nothing to copy, which makes taking somebody else's work feel harmless.

Examples: using licensed software and crediting the source of a picture are ethical; copying a friend's project or installing cracked software is unethical.

2 State any five rules of netiquette that should be followed while sending an email.Netiquette

Netiquette is formed from net and etiquette and means the accepted rules of courteous behaviour on a network. For email:

  1. Write a short, meaningful subject line that states the purpose of the mail.
  2. Begin with a proper greeting and end with your name, class and section.
  3. Use the address fields correctly — To for the main recipient, Cc (carbon copy) for those merely being informed, and Bcc (blind carbon copy) when recipients should not see one another's addresses.
  4. Keep the message brief, avoid chat short forms and do not type in capital letters, which reads as shouting.
  5. Mention and check the attachment, keep its size small, and proofread before sending.

Additional rules: use Reply rather than Reply All unless everyone needs the answer, and never forward somebody's private mail without permission.

3 Differentiate between copyright, patent and trademark.Intellectual property rights

All three are intellectual property rights, but they protect different things.

  • Copyright protects the expression of an original literary, dramatic, musical or artistic work, including computer programs. It arises automatically when the work is created; registration is optional. In India it generally lasts for the author's lifetime plus sixty years. Symbol: ©
  • Patent protects an invention — a new product or process. It is not automatic: an application must be filed and granted, and the invention must be new, involve an inventive step and be capable of industrial application. The term is twenty years from the date of filing.
  • Trademark protects a word, name, logo, symbol or shape that identifies the goods or services of a business and distinguishes them from another's. Registration is valid for ten years and is renewable indefinitely. Symbols: ™ for a claimed mark, ® for a registered one.

One example covering all three: for a software product, the program code is protected by copyright, a genuinely new technical method inside it may be patented, and the product name and logo are protected as a trademark.

4 What is plagiarism? Explain any four ways of avoiding it.Plagiarism

Plagiarism is the act of using somebody else's words, ideas, images, code or data and presenting them as your own work without acknowledging the original creator. It is plagiarism whether it was deliberate or accidental, and whether or not permission was taken.

Ways to avoid it:

  1. Quote and cite — put copied words inside quotation marks and name the source at that point in the text.
  2. Paraphrase honestly and still cite — rewrite the idea genuinely in your own words and sentence structure, and give credit, because the idea is still not yours.
  3. Maintain a bibliography — list every source at the end with author, title, name of the website, the URL (Uniform Resource Locator) and the date you accessed it.
  4. Use openly licensed or public-domain material, or take permission — prefer images and text offered under a licence such as Creative Commons that allows reuse with attribution, and obtain written permission for fully protected work.

Keeping a record of sources while researching, and running the finished work through a plagiarism-checking tool, also help.

5 Distinguish between freeware, shareware and free and open source software (FOSS).Software licensing
  • Freeware — available free of cost, but the source code is not released. The copyright stays fully with the owner, so the program may be used and often passed on unchanged, but it may not be modified or sold.
  • Shareware — distributed free as a trial, limited either by a trial period or by locked features. The user is expected to pay for the full version to continue using it. Sharing the trial copy is encouraged.
  • FOSSfree and open source software, whose source code is made available, with a licence permitting users to run, study, modify and redistribute the program, including modified versions. It is usually free of cost, but the defining feature is the freedom, not the price.

Key point often tested: free of cost does not mean open source. Freeware is free but closed; FOSS is open. A software licence, often accepted as an End User Licence Agreement (EULA), is what states these permissions.

6 What is a digital footprint? Differentiate between an active and a passive digital footprint with one example each.Digital footprint

A digital footprint is the trail of data that a person leaves behind while using the internet and digital devices.

  • Active digital footprint — data that the user shares deliberately. Example: uploading a photograph, writing a comment, or filling in an online admission form.
  • Passive digital footprint — data collected without any deliberate action by the user. Example: cookies recording the pages visited, or a server logging the Internet Protocol (IP) address and the time of the visit.

Why it matters: a digital footprint is effectively permanent. Deleting a post removes it only from your own view — copies, screenshots, forwards, search engine caches, web archives and provider backups may survive. Colleges and employers do look people up, so posts should be reviewed before they are made, privacy settings kept tight, and shared computers always logged out of.

7 What is meant by data privacy and consent? List the conditions that make consent valid.Data privacy and consent

Data privacy is the right of an individual to decide what personal data about them is collected, who may hold it, for what purpose it may be used, and for how long it may be kept. Personal data is any information that identifies a living individual; passwords, bank details, health records and biometric data are treated as sensitive personal data.

Consent is the permission through which a person exercises this right. It is valid only if it is:

  • Informed — you are clearly told what is collected and why.
  • Specific — given for a stated purpose, not for anything the collector later decides.
  • Freely given — not forced as a condition for unrelated access.
  • Withdrawable — it can be taken back and deletion requested.

A child cannot validly consent on their own; a parent or guardian must give it. Two related principles are data minimisation (collect only what is needed) and purpose limitation (use it only for the stated purpose). In practice, check the permissions an app asks for, and never share an OTP (One Time Password), a UPI (Unified Payments Interface) PIN or card details with anyone.

8 Explain why accessibility and the digital divide are treated as ethical issues in computing.Accessibility and digital divide

Accessibility means designing digital services so that people with disabilities can use them independently — for example a visually impaired user with a screen reader, a user who cannot operate a mouse, or a deaf user who needs captions. Good practice includes text descriptions for images, captions and transcripts for video, strong colour contrast, resizable text, and full operation from the keyboard.

The digital divide is the gap between people who have effective access to information and communication technology and those who do not. Its dimensions include urban versus rural connectivity, income, gender, language, digital literacy and disability.

Why both are ethical, not merely technical, issues: examination forms, scholarships, banking, welfare schemes and even classes have moved online. If a service cannot be used by a person with a disability, or cannot be reached by a student without a device or a connection, that person is excluded from an opportunity that others receive. The exclusion is caused by a design or policy choice, so it is a question of fairness.

Measures that help: public and community access points and school computer labs, affordable devices and data, content in Indian languages, material that works offline or on a low-end phone, digital literacy programmes for students and parents, and building sites that load on slow connections.

Previous-year board questions 5

Q1 Expand the term FOSS and state what makes software open source. 1 mark

FOSS stands for Free and Open Source Software. Software is open source when its source code is made available along with a licence that allows users to run, study, modify and redistribute the program, including modified versions.

Q2 Rahul downloads a movie from an unauthorised website and shares the file with ten friends. Identify the two wrongs involved and name the right that has been violated. 2 marks

The two wrongs are piracy (downloading an unauthorised copy of a protected work) and illegal file sharing (distributing that copy to others).

The right violated is the film owner's copyright, which is part of their digital property rights — only the copyright owner may reproduce, distribute or communicate the work to the public. Doing so without permission is copyright infringement, and it is both unethical and illegal.

Q3 Differentiate between plagiarism and copyright infringement. Give one example in which an act is plagiarism but not copyright infringement. 3 marks

Plagiarism is an ethical and academic offence: using somebody else's work or ideas without acknowledging the creator. The failure is one of credit.

Copyright infringement is a legal offence: using a copyright-protected work without the owner's permission. The failure is one of licence.

They are independent:

  • Plagiarism but not infringement — copying an old poem that is now in the public domain and signing it with your own name. No permission was needed, so there is no infringement, but the poet was not credited.
  • Infringement but not plagiarism — using a current song in your video and crediting the singer, but without any licence.
  • Both — copying a paid e-book into your project with no credit.
Q4 Define netiquette. State any three rules of netiquette to be followed on social media and explain why each matters. 3 marks

Netiquette (net + etiquette) is the set of accepted rules of polite and responsible behaviour while communicating over a network.

  1. Think before you post. A post is far harder to remove than to write — copies, screenshots and caches may survive deletion, so anything careless becomes part of a permanent digital footprint.
  2. Do not tag or upload another person's photograph without their consent. The picture is their personal data, and publishing it takes away their control over who sees it.
  3. Verify a message before forwarding it. Passing on unverified news spreads rumour at great speed and can cause real harm to a person or a community.

Other acceptable rules: do not share personal details such as address or travel plans, credit the creator when you share their work, disagree with the argument and not the person, and use report and block rather than replying in anger.

Q5 A school is buying software for its new computer lab. Explain the terms proprietary software, freeware, shareware and FOSS, and state, with a reason, which category the school should prefer for a lab of fifty machines with a limited budget. 5 marks

Software licence: the legal agreement between the copyright owner and the user, stating how a program may be used, copied, modified and distributed. It is usually presented as an End User Licence Agreement (EULA).

  • Proprietary (commercial) software — source code is kept secret, the software is paid for, and the licence limits the number of installations. Copying, modifying or reselling is prohibited.
  • Freeware — free of cost but closed source. It may be used and often redistributed unchanged, but not modified or sold.
  • Shareware — a free trial limited by period or by locked features; payment is required to continue with the full version.
  • FOSS (free and open source software) — source code is available and the licence permits running, studying, modifying and redistributing the program.

Recommendation: the school should prefer FOSS.

Reasons:

  1. It can be installed legally on all fifty machines without buying fifty separate licences, which suits a limited budget.
  2. The source code is available, so teachers and senior students can study and even modify it — a direct educational benefit.
  3. There is no lock-in to a single vendor, and updates do not depend on renewing a subscription.
  4. It avoids any temptation to use pirated copies of paid software, which would be both unethical and illegal.

Caution to state: the school must still read each licence, because free of cost does not automatically mean open source — freeware is free but closed, and shareware must be paid for after the trial.

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