Class 9Computer ScienceFull chapter

Basics of Information Technology

The chapter that sets up the whole subject. Learn what Information Technology actually means, how data becomes information, where IT is used across India, and why e-waste has become an important part of this chapter.

What Information Technology Means

Quick answer IT is the use of computers, software and communication systems to collect, store, process and share information — machines plus programs plus a purpose.

Information Technology, usually shortened to IT, is the use of computers, software and communication systems to collect, store, process, protect and communicate information. The technology part supplies the machines and the programs; the information part is the reason all that machinery exists in the first place.

A safe definition to write in an exam is: Information Technology is the design, development and use of computer-based systems to store, process and transmit information. Any wording is acceptable as long as it carries three ideas — electronic devices such as computers, the handling of information, and a purpose such as storing, processing or communicating. A definition that only says IT means computers is incomplete, because it names the machine and misses the job it does.

A closely related term is ICTInformation and Communication Technology. ICT is slightly wider than IT: it is IT together with the telecommunication systems (telephone lines, mobile networks, satellite links, the internet) that carry information from one place to another. When a school says it has an ICT lab, it means computers that are also connected to a network, not standalone machines.

Everything an IT system does fits into the information processing cycle: input, processing, storage and output, with communication running alongside. Take an online school admission form. Input is the parent typing the name, date of birth and previous marks. Processing is the software checking the age, totalling the marks and deciding eligibility. Storage is the record being saved in the school database so it can be found next year. Output is the admission slip shown on screen or downloaded as a PDF. Communication is the confirmation SMS and email that follow. Every application you study later in this chapter is a variation of that same cycle.

It helps to see why IT became necessary rather than merely convenient. Three pressures created it. First, volume — the amount of records a bank, a railway or a university has to keep is far beyond what clerks and registers can handle. Second, speed — decisions are expected within seconds, not days. Third, distance — the same record has to be visible in many places at once. A railway booking clerk in one state can issue a confirmed ticket for a train starting in another state only because the railway reservation system — the same system you reach online through IRCTC — keeps one central computerised record of seats that updates everywhere the moment a seat is sold. No manual system can do that.

IT is a broad field rather than a single machine. It includes hardware (the equipment), software (the programs), networking (connecting devices), data management (organising and protecting records) and technical support (keeping it all running). A frequently asked distinction is between a computer and an IT system: a computer is one machine, while an IT system is the whole arrangement of hardware, software, data, people and procedures working together to handle information.

IT Information Technology Use of computers and software to store, process and transmit information
ICT Information and Communication Technology IT + telecommunication networks
Information processing cycle Input → Processing → Output Storage supports every stage
Why IT is needed Volume + Speed + Distance Three pressures manual systems cannot meet
Remember
  • IT is the use of computers and communication systems to collect, store, process and share information.
  • ICT is IT plus telecommunication — the networks that carry the information between places.
  • The information processing cycle is input, processing, storage and output, with communication throughout.
  • IT became necessary because of the volume of records, the speed of decisions and the need to share across distance.
  • A computer is a single machine; an IT system is hardware, software, data, people and procedures together.

Data, Information and the Processing Cycle

Quick answer Data is raw facts with no meaning on their own; information is processed data that is meaningful and useful for a decision.

Data means raw, unorganised facts and figures that have been collected but not yet given any meaning. A single item of data answers no question by itself. Information is data that has been processed, organised or presented in such a way that it becomes meaningful and useful for taking a decision.

The classic illustration: the numbers 62, 88, 45, 91 and 74 are data. You cannot tell whether they are marks, ages, prices or temperatures. The moment you write these are the marks of five students in the Class 9 unit test, the class average is 72 and the highest score is 91, the same numbers have become information, because they now carry context and meaning.

A shopkeeper's records make the difference sharper. Every bill printed during a month is data — a long list of item names, quantities and amounts. When the billing software adds them up and reports that the month's total sale was ₹1,84,500, that notebooks sold the most, and that sales dip every Monday, that is information, because the shopkeeper can now act on it: order more notebooks, cut Monday staffing.

Data processing is the set of operations that converts data into information. It follows the cycle input → processing → output, with storage available at each stage. Processing may mean sorting, classifying, calculating, summarising, comparing, filtering or simply presenting the data as a chart. Nothing new is invented during processing; the same facts are rearranged until they answer a question.

Data itself takes several forms, and the syllabus expects you to name them. Numeric data is numbers used in calculations, such as marks or prices. Alphabetic data is letters only, such as a student's name. Alphanumeric data mixes letters, digits and symbols, such as a roll number like 9A034 or a PAN. Multimedia data covers images, audio and video. Inside the computer, all of these are finally stored as binary digits — patterns of 0 and 1.

Because a wrong decision built on wrong information is worse than no decision, the qualities of good information are worth learning as a set. Good information is accurate (free of errors), complete (nothing important missing), relevant (related to the decision being taken), timely (available when it is needed, not after) and clearly presented (in a form the reader can understand, such as a table or a graph).

This leads straight to the rule GIGO — Garbage In, Garbage Out. A computer processes faithfully whatever it is given; it does not know that an entry is wrong. If a clerk types a student's marks as 8 instead of 80, the computer will calculate a wrong average and print a wrong report card without any hesitation. The accuracy of the output therefore depends entirely on the accuracy of the input.

One step beyond information is knowledge — the understanding a person builds up by combining information with experience over time. The chain runs data → information → knowledge → decision. When you are asked to differentiate data and information, answer in two columns and give one example for each; a definition is always stronger with an example beside it.

Data Raw, unprocessed facts 62, 88, 45 — no meaning on their own
Information Processed, meaningful data Average marks = 72 — usable for a decision
Data processing cycle Input → Processing → Output Storage available at every stage
GIGO Garbage In, Garbage Out Output quality can never exceed input quality
Good information Accurate, complete, relevant, timely, clear Standard five-point answer
Remember
  • Data is raw, unprocessed facts and figures; information is processed data that has meaning and use.
  • Data processing follows input → processing → output; processing may sort, calculate, summarise or format.
  • Data types include numeric, alphabetic, alphanumeric and multimedia — all stored internally in binary.
  • Good information is accurate, complete, relevant, timely and clearly presented.
  • GIGO means Garbage In, Garbage Out — wrong input always produces wrong output.
  • The chain is data → information → knowledge → decision.

Components of an IT System

Quick answer An IT system is built from five working parts — hardware, software, data, people and procedures — tied together by a communication network.

An IT system is never just a machine on a table. It is made of five components that must all be present for information to be handled properly: hardware, software, data, people and procedures, connected by a communication network. Losing any one of them stops the system: a computer with no software is useless, and software with no trained user achieves nothing.

Hardware is every physical part you can touch. It is grouped by the job it does. Input devices bring data in — keyboard, mouse, scanner, microphone, webcam, touch screen, barcode reader. The CPU (Central Processing Unit) is the part that actually processes data and is often called the brain of the computer; it contains the ALU (Arithmetic Logic Unit), which performs calculations and comparisons, and the CU (Control Unit), which directs the other parts on what to do and when. Memory comes in two kinds: RAM (Random Access Memory) is the working memory the computer uses while a program is running, and it is volatile — its contents are lost when the power goes off; ROM (Read Only Memory) holds the start-up instructions permanently and is non-volatile. Secondary storage keeps data permanently — hard disk, SSD (Solid State Drive), pen drive, memory card, optical disc. Output devices present the result — monitor, printer, speaker, projector.

Software is the set of programs that tells the hardware what to do. It splits into two families. System software runs the machine itself: the OS (Operating System), such as Windows, Linux, macOS or Android, which manages memory, files and devices, and which on a desktop or phone normally also provides a GUI (Graphical User Interface) of windows, icons and menus — though some systems, such as a Linux server, are operated only through typed commands; plus device drivers and utilities like antivirus and disk clean-up. Application software does a job for the user: word processors, spreadsheets, presentation tools, browsers, media players, a UPI payment app or a school's fee-collection program.

Data is the raw material the system works on — the marks, names, prices and images that are entered, stored and processed. Data is usually organised in files or in a database so that it can be searched and updated reliably.

People are the human component and are easy to forget in an exam answer. They include end users (the clerk, the teacher, the customer), operators, programmers who write the software, and system administrators who maintain the machines, the network and the backups.

Procedures are the written rules and steps that say how the system must be used — how to log in, how often to take a backup, who is allowed to change a marks record, what to do if the server fails. Procedures are what make an IT system trustworthy rather than merely fast.

Finally, the communication network links the parts together. It needs cabling or wireless links, a NIC (Network Interface Card) in each device, a modem or router, and a connection from an internet service provider. Storage and memory sizes are measured in bytes, and the standard conversions used in this chapter are worth memorising, since you will use them in every later chapter.

Storage unit 1 byte = 8 bits bits · One byte stores one basic English character such as A or 7
Kilobyte 1 KB = 1024 bytes bytes · 1 MB = 1024 KB, 1 GB = 1024 MB, 1 TB = 1024 GB — the binary convention used in this syllabus
CPU parts CPU = ALU + CU + registers ALU calculates, CU controls
RAM vs ROM RAM = volatile, ROM = non-volatile RAM loses data on power off
Five components Hardware, Software, Data, People, Procedures Network connects them
Remember
  • The five components of an IT system are hardware, software, data, people and procedures, linked by a network.
  • Hardware groups into input devices, CPU, memory, secondary storage and output devices.
  • The CPU contains the ALU (calculations and comparisons) and the CU (control and coordination).
  • RAM is volatile working memory; ROM is non-volatile and holds start-up instructions.
  • Software is system software (OS, drivers, utilities) or application software (word processor, browser, payment app).
  • Procedures — backup rules, login rules, access rights — make the system reliable, not just fast.

Convergence of Computing, Communication and Content

Quick answer Because text, sound and video are all stored as binary, one device and one network can now do the work of many separate machines.

Convergence means the coming together of three earlier separate industries — computing, communication and content — into a single device, network or service. These are often called the three Cs. Computing is the processing power of computers and chips. Communication is the carrying of signals over telephone lines, mobile networks, cable and satellite. Content is the material itself — text, pictures, music, films, news, lessons and games.

The reason convergence became possible is digitisation. Once a page of text, a song, a photograph and a film are all reduced to the same thing — a stream of binary digits, 0 and 1 — the same processor can handle them, the same storage can hold them and the same network can carry them. Before digitisation, a newspaper needed a printing press, a song needed a cassette player and a film needed a projector; each had its own machine and its own delivery system.

The clearest single example is the smartphone. In one pocket-sized device it replaces a telephone, a computer, a camera, a radio, a television, a music player, a newspaper, a torch, a calculator, a map, a bank branch and a ticket counter. It is a computing device (a processor and an operating system), a communication device (mobile network and Wi-Fi) and a content device (apps that deliver video, news and music) at the same time. That combination is convergence in its purest form.

Everyday Indian examples are easy to give in an answer. An online class merges a video lecture, a chat window, a shared whiteboard and a recording that can be replayed. UPI (Unified Payments Interface) turns a phone into a payment terminal. IRCTC lets a passenger search timetables, pay and receive a ticket on the same screen. A smart television is a display, a computer and an internet receiver in one cabinet. An e-newspaper carries text, photographs, video clips and links that a printed page never could.

The effects of convergence are the part most worth revising. It brings convenience, since one device does many jobs. It reduces cost, because you buy and carry one machine instead of six. It gives anywhere, anytime access to services that once needed a visit to a counter. It blurs the boundaries between industries, so a telecom company now streams films and a bank now behaves like a software company. It also creates new services that did not exist separately before, such as live location sharing or video consultation with a doctor.

Convergence has costs too, and a balanced answer mentions them. It depends on a reliable network and enough bandwidth — the amount of data a connection can carry per second — so it works poorly where connectivity is weak. It widens the digital divide, the gap between people who can afford and use such devices and those who cannot. And putting everything on one device means that losing that device, or its battery, cuts off many services at once.

Three Cs Computing + Communication + Content The three streams that converge
Enabler Digitisation into binary One format that every device and network can handle
Best example Smartphone Also smart TV, online class, UPI, IRCTC
Bandwidth Data carried per second by a connection Convergence needs adequate bandwidth
Digital divide Gap between those with and without access A social limitation of convergence
Remember
  • Convergence is the merging of computing, communication and content — the three Cs — into one device or service.
  • Digitisation makes it possible: text, audio, image and video all become the same binary data.
  • The smartphone is the standard example — phone, computer, camera, TV, bank and ticket counter in one.
  • Benefits include convenience, lower cost, anytime access and blurred industry boundaries.
  • Limits include dependence on bandwidth and connectivity, and a widening digital divide.

Applications of IT in Daily Life

Quick answer Where IT is actually used — education, banking, healthcare, government, entertainment and business — with the Indian examples that make an answer concrete.

Answer questions on this topic in a fixed shape: name the field, say what IT does there, and give one concrete example. A vague sentence such as computers are used everywhere says nothing and should be avoided.

Education. IT supports teaching through CAL (Computer Aided Learning) — lessons delivered with animation, simulation and instant feedback. Smart classrooms use projectors and interactive boards. Government portals such as DIKSHA and ePathshala carry digital textbooks and lessons. Schools run computerised admissions, attendance, timetables and report cards; boards publish results online; virtual laboratories let a student repeat an experiment that would be costly or unsafe in a real lab; and online tests mark themselves.

Banking. Banking is now almost entirely computerised. Core banking means your account is held centrally, so any branch can serve you. An ATM (Automated Teller Machine) dispenses cash without a clerk. Money moves electronically through NEFT (National Electronic Funds Transfer), RTGS (Real Time Gross Settlement), IMPS (Immediate Payment Service) and UPI, which lets one person pay another from a phone using only an identifier instead of full account details. Net banking and mobile banking allow balance checks, statements and bill payments at any hour, and computerised systems flag unusual transactions as possible fraud.

Healthcare. Hospitals use IT for registration, appointments, billing, pharmacy stock and electronic health records that follow a patient between visits. Diagnostic machines depend on computers: a CT scanner or an MRI (Magnetic Resonance Imaging) machine collects signals that software assembles into images a doctor can read. Telemedicine lets a patient in a remote village consult a specialist by video, which matters enormously in a country with uneven distribution of doctors. IT also supports surgical planning, monitoring equipment in intensive care, and vaccination records that can be verified online.

Government — e-governance. E-governance is the use of ICT to deliver government services and information to citizens efficiently and transparently. It is usually classified as G2C (government to citizen), G2B (government to business), G2G (government to government) and G2E (government to employee). Indian examples include online income-tax filing, DigiLocker for storing verified documents, passport and visa applications, digitised land records, online applications for caste, income and birth certificates, ration and public distribution records, and railway booking through IRCTC. The gains are fewer visits to offices, less scope for middlemen, and a record of every application that can be tracked.

Entertainment. Music, films and games are produced, stored and delivered digitally. Streaming services replace physical discs; animation and visual effects are created entirely on computers; digital photography and editing are ordinary skills; and social media platforms let anyone publish and share content. Video games are themselves complete IT systems combining graphics, sound and networking.

Business. Shops use POS (Point of Sale) billing linked to inventory, so stock falls automatically as items are sold. Payroll, accounting and GST (Goods and Services Tax) returns are handled by software. E-commerce lets a small seller reach customers in other states. Videoconferencing replaces travel for meetings, and digital marketing reaches customers through search and social media rather than printed advertisements.

E-governance Use of ICT to deliver government services Aims: efficiency, transparency, convenience
E-governance types G2C, G2B, G2G, G2E Citizen, business, government, employee
UPI Unified Payments Interface Phone-based instant payment between accounts
ATM Automated Teller Machine Cash withdrawal and balance enquiry without a clerk
CAL Computer Aided Learning Teaching through interactive software
Remember
  • Education: computer aided learning, smart classrooms, digital textbooks, online results and virtual labs.
  • Banking: core banking, ATMs, NEFT, RTGS, IMPS and UPI, net banking and fraud detection.
  • Healthcare: patient records, CT and MRI imaging, telemedicine, pharmacy and hospital management.
  • E-governance is ICT used to deliver government services — G2C, G2B, G2G and G2E — as in e-filing and DigiLocker.
  • Entertainment: streaming, animation and VFX, digital photography, gaming and social media.
  • Business: POS billing, inventory, payroll, GST filing, e-commerce and videoconferencing.

Advantages and Limitations of Computerisation

Quick answer Computers are fast, accurate and tireless, but they have no intelligence of their own and bring cost, health, security and dependence problems.

Computerisation means replacing manual, paper-based working with computer-based systems. Questions on this topic often ask for a fixed number of points — state any four advantages — so learn each point as a heading plus one explaining line.

Advantages. Speed: a computer performs millions of operations per second, so a task that would take a clerk a week finishes in seconds. Accuracy: it does not make arithmetic mistakes; errors that do appear come from wrong input or a wrong program, not from the machine miscalculating. Large storage in small space: an entire school's records for many years fit on one disk instead of a room of files. Consistency and diligence: a computer repeats the ten-thousandth calculation exactly as carefully as the first, without tiring, becoming bored or losing concentration. Versatility: the same machine writes a letter, edits a photograph, plays music and files a tax return. Automation: once instructions are given, routine work such as generating salary slips runs without supervision. Easy retrieval and sharing: a record can be found by typing a roll number, and the same record can be seen at many branches at once. Cost reduction over time: after the initial spending, staff and paper costs fall. Better decisions: reports, totals and charts produced from stored data show trends a manual register would hide. Round-the-clock service: ATMs, online booking and internet banking work outside office hours.

Limitations. No intelligence of its own: a computer only follows the instructions given to it. It has no common sense, cannot take a decision on its own, and cannot understand a situation it was not programmed for. No feelings: it cannot show judgement, sympathy or ethics, so decisions that need human understanding must stay with people. GIGO: wrong or incomplete input produces wrong output, however good the machine. High initial cost: hardware, software licences, network, power backup and staff training are expensive to set up. Dependence: when the server fails, the network drops or the power goes off, work stops completely — a manual register would still be usable. Job loss in routine work: computerisation reduces the need for clerical and repetitive jobs, even though it creates new technical ones. Health problems: long hours at a screen cause eye strain, headaches, back and neck pain, and RSI (Repetitive Strain Injury) in the wrists. Security and privacy risks: stored data can be attacked by viruses, stolen by hackers, or misused. If someone obtains another person's identity documents — an Aadhaar-style identity number and matching details — they can attempt identity theft, opening accounts or taking loans in that person's name. Loss of data: a crash, a deletion or a ransomware attack can destroy records unless backups are kept. Digital divide: people without devices, connectivity or digital skills are left out of computerised services. E-waste: replaced machines become hazardous waste, which the next section deals with.

A well-shaped exam answer gives advantages and limitations in matching numbers and ends with one balanced sentence: computerisation is a powerful tool, but its usefulness depends on correct data, trained people and sensible safeguards.

Computerisation Replacing manual working with computer systems Judged by both gains and costs
Speed units ms → µs → ns → ps seconds · Millisecond 10⁻³, microsecond 10⁻⁶, nanosecond 10⁻⁹, picosecond 10⁻¹²
Key limitation No IQ, no common sense, no feelings A computer cannot decide beyond its instructions
RSI Repetitive Strain Injury Wrist and finger pain from prolonged typing or mouse use
Identity theft Misuse of another person's identity details A privacy risk of computerised records
Remember
  • Advantages: speed, accuracy, large storage, consistency, versatility, automation, easy retrieval and 24-hour service.
  • A computer has no intelligence, no common sense and no feelings — it only follows instructions.
  • GIGO limits every system: the output can never be better than the data entered.
  • Computerisation brings high setup cost, dependence on power and network, and reduced demand for routine clerical jobs.
  • Health risks include eye strain, back and neck pain and Repetitive Strain Injury.
  • Security risks include viruses, hacking, data loss, privacy loss and identity theft.

E-Waste and Responsible Disposal

Quick answer Discarded electronics contain toxic metals as well as valuable ones, so they must go to authorised recyclers rather than into household rubbish.

E-waste, or electronic waste, means discarded electrical and electronic equipment together with its parts and consumables. It includes old desktop computers and monitors, laptops, keyboards and mice, printers and cartridges, mobile phones and chargers, televisions, refrigerators and air conditioners, batteries, cables, CFL and LED bulbs, and circuit boards. Anything that once ran on electricity and is now being thrown away is e-waste.

E-waste has grown quickly for two reasons that are worth stating in an answer. First, rapid technological change — new models appear constantly and older devices are treated as obsolete long before they stop working. Second, falling prices and rising incomes, which shorten the time a family keeps a phone or a computer. Repair is also becoming harder, so replacing is often easier than fixing.

The danger is in what these devices contain. Electronics hold hazardous substances such as lead (in older monitors and solder), mercury (in some lamps and switches), cadmium (in batteries and some components), arsenic, beryllium and brominated flame retardants in plastic casings. If e-waste is thrown into ordinary rubbish, these substances leak from landfills into soil and groundwater. If it is burnt in the open — a common practice in informal scrap handling — it releases toxic fumes. The people most harmed are the informal workers who break devices open by hand or dip circuit boards in acid to recover metal, often without gloves or masks, and sometimes including children.

The same devices also contain valuable materials — gold, silver, copper, aluminium, palladium, plastic and glass. Proper recycling recovers these safely, which reduces the need for fresh mining. That is why e-waste is described as both a hazard and a resource.

Responsible disposal follows a hierarchy usually remembered as the four Rs: Reduce, Reuse, Repair (or refurbish) and Recycle. Reduce means buying only what is needed and choosing durable equipment rather than replacing devices for fashion. Reuse means passing a working computer to a school, an NGO or a younger student instead of discarding it. Repair and refurbish means extending life — adding RAM, replacing a battery or a screen, or reinstalling the operating system — rather than buying new. Recycle means handing the device to an authorised recycler or collection centre that can extract materials safely.

Practical rules a Class 9 student should be able to list: never put e-waste in the household dustbin; never burn or bury it; use manufacturer take-back, buy-back or exchange schemes; drop devices at authorised collection points; hand over batteries separately, since they are especially hazardous; and, before giving away any device, erase your personal data completely, because an old phone or hard disk can leak photographs, contacts and banking details.

In India, e-waste handling is regulated under the E-Waste (Management) Rules framed by the central government. A central idea in them is EPRExtended Producer Responsibility — which makes the producer of electronic goods responsible for collecting back and safely processing the products it sold, through registered collection centres and authorised recyclers. Consumers, bulk users such as schools and offices, dealers, refurbishers and recyclers all have defined duties. Writing that e-waste must go only through authorised channels, and naming EPR, is the detail that makes such an answer complete.

E-waste Discarded electrical and electronic equipment Includes parts, batteries and consumables
Four Rs Reduce, Reuse, Repair, Recycle The disposal hierarchy, best option first
EPR Extended Producer Responsibility Producer must collect back and process its products
Toxic metals Lead, mercury, cadmium, arsenic Leach into soil and water from landfills
Before disposal Erase all personal data Old drives and phones can leak private information
Remember
  • E-waste is discarded electrical and electronic equipment — computers, phones, printers, batteries, cables, TVs.
  • It grows because of rapid technological change, falling prices and the difficulty of repair.
  • Hazardous contents include lead, mercury, cadmium, arsenic and brominated flame retardants.
  • Burning or dumping e-waste pollutes air, soil and groundwater and harms informal recycling workers.
  • Responsible disposal follows Reduce, Reuse, Repair and Recycle, using authorised collection centres only.
  • EPR — Extended Producer Responsibility — makes producers take back and safely process what they sold.

Quick reference

Every term, tag and rule from this chapter in one place — screenshot it before your exam.

Information Technology
IT
Information and Communication Technology
ICT
Input → Processing → Output
Information processing cycle
Volume + Speed + Distance
Why IT is needed
Raw, unprocessed facts
Data
Processed, meaningful data
Information
Input → Processing → Output
Data processing cycle
Garbage In, Garbage Out
GIGO
Accurate, complete, relevant, timely, clear
Good information
1 byte = 8 bits
Storage unitbits
1 KB = 1024 bytes
Kilobytebytes
CPU = ALU + CU + registers
CPU parts
RAM = volatile, ROM = non-volatile
RAM vs ROM
Hardware, Software, Data, People, Procedures
Five components
Computing + Communication + Content
Three Cs
Digitisation into binary
Enabler
Smartphone
Best example
Data carried per second by a connection
Bandwidth
Gap between those with and without access
Digital divide
Use of ICT to deliver government services
E-governance
G2C, G2B, G2G, G2E
E-governance types
Unified Payments Interface
UPI
Automated Teller Machine
ATM
Computer Aided Learning
CAL
Replacing manual working with computer systems
Computerisation
ms → µs → ns → ps
Speed unitsseconds
No IQ, no common sense, no feelings
Key limitation
Repetitive Strain Injury
RSI
Misuse of another person's identity details
Identity theft
Discarded electrical and electronic equipment
E-waste
Reduce, Reuse, Repair, Recycle
Four Rs
Extended Producer Responsibility
EPR
Lead, mercury, cadmium, arsenic
Toxic metals
Erase all personal data
Before disposal

Test yourself

Tap an answer to check it instantly — you'll see why it's right, and what to revise if it isn't.

0 correct · 0/12 answered
Q1 Data and information easy

Which of the following is an example of information rather than data?

Q2 Data processing easy

GIGO in data processing stands for:

Q3 Components of an IT system easy

Which of these is NOT one of the five components of an IT system?

Q4 Convergence medium

Convergence in Information Technology refers to the coming together of:

Q5 Convergence medium

What made convergence of computing, communication and content technically possible?

Q6 Storage units easy

1 kilobyte (KB) is equal to:

Q7 E-governance medium

Filing your income tax return on a government website is an example of:

Q8 Hardware medium

Which statement about RAM is correct?

Q9 Advantages and limitations medium

Which of the following is a limitation rather than an advantage of computerisation?

Q10 E-waste medium

Which set of substances found in e-waste makes it hazardous?

Q11 E-waste hard

EPR, an important idea in e-waste management, stands for:

Q12 E-waste disposal hard

A school is discarding twenty old computers. Which is the most responsible course of action?

NCERT solutions & previous-year questions

Step-by-step model answers — tap a question to reveal the full solution.

NCERT questions 8

1 Define Information Technology. How is it different from ICT?Meaning of IT

Information Technology (IT) is the design, development and use of computer-based systems to collect, store, process, protect and transmit information.

ICT stands for Information and Communication Technology. It is a wider term that includes IT and the telecommunication systems — telephone networks, mobile networks, satellite links and the internet — that carry information from one place to another.

In short, IT concentrates on handling information using computers, while ICT covers handling information and communicating it over networks. A standalone computer used for typing is IT; the same computer connected to the internet for an online class is ICT.

2 Differentiate between data and information with one example of each.Data and information

Data is a collection of raw, unprocessed facts and figures that has no meaning on its own. Information is data that has been processed and organised so that it becomes meaningful and useful for taking a decision.

  • Meaning: data has no meaning by itself; information has a definite meaning.
  • Stage: data is the input of processing; information is the output.
  • Use: data cannot be used directly for a decision; information can.
  • Dependence: information always depends on data, but data does not depend on information.

Example of data: the numbers 62, 88, 45, 91 and 74.

Example of information: the average marks of these five students is 72 and the highest score is 91.

3 Name and explain the components of an IT system.Components of an IT system

An IT system has five components, linked by a communication network.

  1. Hardware — the physical parts: input devices (keyboard, mouse, scanner), the CPU (Central Processing Unit) with its ALU and Control Unit, memory (RAM and ROM), secondary storage (hard disk, SSD, pen drive) and output devices (monitor, printer, speaker).
  2. Software — the programs that tell the hardware what to do. System software such as the operating system runs the machine; application software such as a word processor or a payment app does a job for the user.
  3. Data — the raw facts the system stores and processes, usually organised in files or a database.
  4. People — end users, operators, programmers and system administrators who use and maintain the system.
  5. Procedures — the written rules for using the system, such as how to log in, who may change a record and how often backups are taken.

The communication network (cabling or wireless, network interface card, modem or router, internet connection) links these parts so that information can be shared.

4 What is meant by convergence of computing, communication and content? Give two examples.Convergence

Convergence is the coming together of three formerly separate fields — computing (processing by computers), communication (carrying signals over networks) and content (text, audio, images, video and information) — into a single device, network or service.

It became possible because of digitisation: when every kind of content is stored as binary digits, the same processor, the same storage and the same network can handle all of it.

Examples:

  • A smartphone, which is at once a computer, a telephone, a camera, a television, a music player and a payment device.
  • An online class, which combines live video, chat, a shared whiteboard and a recording that can be replayed later.
5 Explain any four applications of Information Technology in different fields.Applications of IT
  1. Education: computer aided learning with animation and simulation, smart classrooms, digital textbooks on portals such as DIKSHA and ePathshala, online admissions and results, virtual laboratories and self-marking online tests.
  2. Banking: core banking so that any branch can serve a customer, ATMs for cash withdrawal, electronic transfers through NEFT, RTGS, IMPS and UPI, and net banking or mobile banking available at any hour.
  3. Healthcare: electronic patient records, hospital billing and pharmacy stock management, computer-controlled imaging machines such as CT and MRI scanners, and telemedicine, which lets a patient in a remote area consult a specialist by video.
  4. Government (e-governance): online income-tax filing, DigiLocker for verified documents, passport applications, digitised land records and railway booking through IRCTC — reducing office visits and making applications trackable.

Other acceptable fields are entertainment (streaming, animation and visual effects, gaming) and business (point-of-sale billing, inventory, payroll, GST filing, e-commerce and videoconferencing).

6 What is e-governance? Mention its types and two benefits.E-governance

E-governance is the use of Information and Communication Technology by the government to deliver services and information to citizens, businesses and its own departments more efficiently and transparently.

Types:

  • G2C — Government to Citizen, such as online tax filing or applying for a certificate.
  • G2B — Government to Business, such as online licensing and tenders.
  • G2G — Government to Government, such as one department sharing records with another.
  • G2E — Government to Employee, such as online payroll and service records.

Benefits: citizens can obtain services from home instead of making repeated visits to offices, which saves time and travel; and every application is recorded and can be tracked, which improves transparency and reduces the scope for middlemen.

7 State any four advantages and four limitations of computerisation.Advantages and limitations

Advantages

  1. Speed: millions of operations per second, so work that would take days finishes in seconds.
  2. Accuracy: calculations are error-free provided the input and the program are correct.
  3. Storage: years of records fit on a single disk instead of a room full of files, and can be searched instantly.
  4. Diligence and consistency: the machine repeats a task exactly the same way without tiring or losing concentration.

Limitations

  1. No intelligence of its own: it only follows instructions and has no common sense or judgement.
  2. GIGO: wrong input produces wrong output, however good the machine.
  3. High initial cost and dependence: hardware, software and training are expensive, and work stops when the power or network fails.
  4. Health and security risks: eye strain, back pain and Repetitive Strain Injury for users, and viruses, hacking, data loss and identity theft for the data.
8 What is e-waste? Why is it harmful, and how should it be disposed of responsibly?E-waste

E-waste (electronic waste) is discarded electrical and electronic equipment along with its parts — old computers, monitors, printers, mobile phones, televisions, batteries, chargers and cables.

Why it is harmful: such equipment contains hazardous substances including lead, mercury, cadmium, arsenic and brominated flame retardants. If e-waste is dumped with household rubbish, these leach from landfills into soil and groundwater; if it is burnt in the open, it releases toxic fumes. Informal workers who break devices open by hand or use acid to recover metals are exposed to serious health damage.

Responsible disposal — the four Rs:

  • Reduce: buy only what is needed and choose durable equipment.
  • Reuse: donate working machines to schools, NGOs or other students.
  • Repair or refurbish: upgrade memory, replace a battery or reinstall the operating system instead of replacing the device.
  • Recycle: hand the device to an authorised collection centre or registered recycler, which can safely recover gold, copper, aluminium, plastic and glass.

Never burn or bury e-waste, hand batteries over separately, use manufacturer take-back and exchange schemes, and always erase personal data before parting with a device. In India these responsibilities are set out in the E-Waste (Management) Rules, which include Extended Producer Responsibility (EPR) — the producer must collect back and safely process what it sold.

Previous-year board questions 5

Q1 Define data and information. Give one example of each. 2 marks

Data is raw, unprocessed facts and figures that have no meaning on their own. Example: the numbers 45, 78 and 91.

Information is processed data that is organised and meaningful, and can be used to take a decision. Example: the average of these three test scores is 71.3, which tells the teacher how the student has performed overall.

Q2 Explain the term convergence with reference to Information Technology, and state any two effects it has had on daily life. 3 marks

Convergence is the merging of computing, communication and content — the three Cs — into a single device or service. It became possible because all kinds of content are now stored digitally as binary data, so one processor and one network can handle text, sound, pictures and video alike. The smartphone is the standard example, since it works as a computer, a telephone, a camera, a television and a payment device at the same time.

Two effects:

  • Convenience and lower cost: one device performs the work of many separate machines, so people carry and pay for less equipment.
  • Anytime, anywhere services: banking, ticket booking, classes and medical consultation can be done from home instead of visiting a counter or an office.
Q3 Describe any three applications of Information Technology in the banking and healthcare sectors. 3 marks

Banking

  • Core banking: accounts are held on a central computer system, so a customer can be served at any branch.
  • ATMs and electronic transfers: an Automated Teller Machine dispenses cash without a clerk, and money moves electronically through NEFT, RTGS, IMPS and UPI — IMPS and UPI transfers are near-instant, while NEFT is settled in regular batches through the day.
  • Net and mobile banking: balance enquiries, statements and bill payments are available round the clock, with software flagging suspicious transactions.

Healthcare

  • Electronic health records: a patient's history, prescriptions and test results are stored and retrieved instantly.
  • Computer-based diagnostics: CT and MRI machines rely on software to build images that doctors interpret.
  • Telemedicine: a patient in a remote area can consult a specialist by video, without travelling to a city hospital.
Q4 State any four advantages and any two limitations of using computers in an organisation. 5 marks

Advantages

  1. Speed: a computer performs millions of operations per second, so payroll or billing for hundreds of records finishes in seconds.
  2. Accuracy: arithmetic is error-free as long as the input and the program are correct.
  3. Storage and easy retrieval: years of records fit on one disk and any record can be found by typing a single identifier.
  4. Automation and consistency: routine work such as generating salary slips or reminder notices runs without supervision and is performed identically every time.

Limitations

  1. High initial cost and dependence: hardware, software licences, network and staff training are expensive, and all work stops if the power supply or the network fails.
  2. Security and privacy risks: stored data can be lost in a crash or stolen through viruses and hacking, which may lead to misuse of personal details or identity theft.

Conclusion: computerisation is highly beneficial, but only with correct data entry, trained staff, regular backups and proper security measures.

Q5 What is e-waste? Explain any three ways in which a school can dispose of its old computers responsibly. 3 marks

E-waste is discarded electrical and electronic equipment and its parts, such as old computers, monitors, printers, keyboards, batteries and cables. It is hazardous because it contains lead, mercury, cadmium and other toxic substances that pollute soil, water and air if dumped or burnt.

Three responsible options for a school:

  • Reuse: after erasing all personal and student data, donate the machines that still work to another school, an NGO or students who need them.
  • Repair or upgrade: add memory, replace a failed drive or reinstall the operating system so that the computers can serve for a few more years instead of being discarded.
  • Authorised recycling: hand the remaining equipment to a registered recycler or an authorised collection centre, or return it under the manufacturer's take-back or exchange scheme, so that metals and plastics are recovered safely.

The school must never put e-waste into ordinary rubbish or allow it to be burnt, and batteries should always be handed over separately.

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