A Story of Numbers

A number is an idea. A numeral is the mark you make on paper to hold that idea still. This chapter follows the marks: notches on bone, letters cut in stone, wedges pressed into clay, dots and shells, and finally the ten digits that let anybody write any number at all.

Counting Before There Were Numerals

Quick answer A number is an idea; a numeral is the symbol that records it. Counting started with matching one thing against one other thing, and the first written numbers were simply scratches kept in groups.

Start with a distinction that the whole chapter depends on. A number is an idea in your head: how many goats are in a field, whether you write it down or not. A numeral is the mark you make to record that idea. The number is the same for everybody; the numeral has changed enormously from one place and one century to another. This chapter is a story about numerals.

The oldest way of handling amounts needs no numerals at all. It is called one-to-one matching. A shepherd with no words for large amounts can still keep his flock safe. As each goat leaves the pen in the morning he drops one pebble into a bag. As each goat comes back in the evening he takes one pebble out. If the bag empties exactly, every goat is home. If a pebble is left over, one goat is missing. He has never counted anything, and yet he knows.

The same idea appears with fingers, with knots on a cord, with letters recited in a fixed order, and with scratches on a stick or a bone. Two very old bones are usually mentioned when this story is told. The Lebombo bone, found in southern Africa and tens of thousands of years old, is a piece of baboon leg bone carrying 29 notches. The Ishango bone, found near the headwaters of the Nile and thought to be around 20,000 years old, carries notches arranged in three separate columns. Nobody can be certain what either was for. What is certain is that somebody wanted a permanent record of an amount, and made one.

Scratches are honest but clumsy. Thirty-seven notches in a row cannot be read at a glance; you have to count them again every single time. So the next idea arrives almost immediately: put the marks in groups. Four upright strokes with a fifth struck across them makes a bundle of five, and now thirty-seven is seven bundles and two singles, which the eye takes in at once. Grouping is the first real invention in this story, and every system that follows is a different answer to the same question: what should the groups be, and how should a full group be recorded?

Some communities chose very small groups. The Gumulgal people of Australia counted in twos, using just two basic words: urapon for 1 and ukasar for 2. Bigger amounts were built by stringing these together, so ukasar-urapon is 2 + 1 = 3, ukasar-ukasar is 2 + 2 = 4, and ukasar-ukasar-urapon is 2 + 2 + 1 = 5. That is a workable system, and machines group in twos as well, although they go further and give the groups places, which these counting words never do. Its weakness is obvious the moment the amounts get big: writing 30 would take fifteen ukasars, which is no better than thirty notches.

So the story has reached its first crossroads. Grouping helps, but small groups do not help enough. Something has to be done about the fact that big numbers need short names. Everything that follows in this chapter is an attempt to solve that one problem, and the solutions get steadily cleverer.

Number = the idea of an amount; numeral = the written symbol for it Seven, VII and 7 are three numerals for one number. Keep the two words apart and the chapter stays clear.
One-to-one matching: one counter for one object One pebble per goat. The bag empties exactly when every goat is back, so amounts are compared without counting.
Tally with grouping: 37 = seven bundles of five and two singles Grouping is what makes a tally readable. It is the first idea in the whole story of numerals.
Gumulgal counting in twos: urapon = 1, ukasar = 2, ukasar-ukasar-urapon = 5 Grouping in twos works, but 30 would need fifteen ukasars, so small groups give very long numerals.
Remember
  • A number is the idea of an amount; a numeral is the written symbol that records it, and only the numeral has changed through history.
  • One-to-one matching, such as a pebble for every goat, lets you compare amounts without counting or naming them.
  • The Lebombo bone with its 29 notches and the Ishango bone with notches in three columns are very old records of amounts.
  • Plain tally marks are hard to read, so marks were bundled into groups, usually of five, to be taken in at a glance.
  • The Gumulgal counting words work in groups of two: ukasar-ukasar-urapon means 2 + 2 + 1 = 5.
  • Small groups make long numerals, so the real problem to solve is how to write large numbers briefly.

Landmark Numbers and the Roman System

Quick answer One way to shorten numerals is to give special symbols to a few chosen numbers. The Roman system does exactly that, and it shows both what the idea gains and what it costs.

Here is a second idea for shortening numerals. Instead of repeating one mark, choose a handful of useful amounts and give each of them a symbol of its own. Numbers picked out this way are called landmark numbers. Every other number is then written by putting landmarks together.

The Roman system takes this route. Its landmarks are seven:

I = 1, V = 5, X = 10, L = 50, C = 100, D = 500, M = 1000

The rules for putting them together are short. Write the symbols from the largest value on the left down to the smallest on the right, and add up what you see. Do not repeat any one symbol more than three times in a row, and do not repeat V, L or D at all, because two of those always make the next landmark instead: VV would simply be X, LL would be C and DD would be M. When a smaller symbol is placed immediately before a larger one, subtract instead of adding, which is how the awkward numbers just below a landmark are handled: IV = 4, IX = 9, XL = 40, XC = 90, CD = 400 and CM = 900.

Work through some numbers slowly.

  • 27 is 10 + 10 + 5 + 1 + 1, so it is written XXVII.
  • 302 is 100 + 100 + 100 + 1 + 1, so it is written CCCII.
  • 715 is 500 + 100 + 100 + 10 + 5, so it is written DCCXV.
  • 1222 is 1000 + 100 + 100 + 10 + 10 + 1 + 1, so it is written MCCXXII.
  • 2367 is 1000 + 1000 + 100 + 100 + 100 + 50 + 10 + 5 + 1 + 1, so it is written MMCCCLXVII.
  • 2999 needs the subtraction rule three times over: 2000 + 900 + 90 + 9 becomes MMCMXCIX.

Reading in the other direction is just as mechanical. Take each symbol in turn; if the symbol on its right is larger, subtract it, otherwise add it. For MMCDLXIX the pieces are MM = 2000, CD = 400, L = 50, X = 10 and IX = 9, and 2000 + 400 + 50 + 10 + 9 = 2469.

Addition is not too bad. To work out LXXXVII + LXXVIII you can pool the symbols and tidy up: LXXXVII is 87 and LXXVIII is 78, so the total is 87 + 78 = 165, which is written CLXV, since 165 = 100 + 50 + 10 + 5. Even done purely with symbols the method is the same one you use in column addition: gather like symbols, and whenever you have enough of them, trade them for one symbol of the next size.

Multiplication is where the system falls apart. There is no quick way to multiply MMCCCLXVII by XLII, because the landmarks do not fit together neatly. Look at why: 5 is a landmark and so is 10, but 5 x 5 = 25 is not a landmark at all, and neither is 50 x 50 = 2500. Sometimes a product does land on a landmark, as with 10 x 50 = 500, but you cannot rely on it. Because the landmark values jump 1, 5, 10, 50, 100, 500, 1000, the products of landmarks keep falling into the gaps. Roman traders and officials therefore did their multiplying on an abacus and wrote only the answer in numerals. A system in which you cannot calculate, only record, is doing half a job.

Two other weaknesses matter for what comes next. There is no symbol at all for nothing, so the Roman system cannot write zero. And a numeral gives no hint of size from its position: the C in CCCII means one hundred wherever it sits. Both of those gaps are about to be filled.

I = 1, V = 5, X = 10, L = 50, C = 100, D = 500, M = 1000 The seven Roman landmark numbers. Everything else is built out of these.
Largest on the left, add as you go; I, X, C and M repeat at most three times, while V, L and D never repeat So 302 = CCCII and 1222 = MCCXXII. Three Cs are allowed, four are not, and VV is never written because it is just X.
Smaller before larger means subtract: IV = 4, IX = 9, XL = 40, XC = 90, CD = 400, CM = 900 This is how the numbers just below a landmark are written. It gives 2999 = MMCMXCIX.
To read a Roman numeral, add each value unless a larger value stands to its right MMCDLXIX = 2000 + 400 + 50 + 10 + 9 = 2469. Work left to right and the rule does everything.
Roman landmarks are 1, 5, 10, 50, 100, 500, 1000, and products of landmarks are often not landmarks 5 x 5 = 25 has no symbol, which is exactly why multiplying in Roman numerals is so awkward.
Remember
  • A landmark number is one that gets a symbol of its own; every other number is built by combining landmarks.
  • The seven Roman landmarks are I = 1, V = 5, X = 10, L = 50, C = 100, D = 500 and M = 1000.
  • Write symbols from largest to smallest and add, never repeating one symbol more than three times in a row, and never repeating V, L or D at all.
  • A smaller symbol placed just before a larger one is subtracted, giving IV = 4, IX = 9, XL = 40, XC = 90, CD = 400 and CM = 900.
  • Worked conversions: 715 = DCCXV, 1222 = MCCXXII, 2367 = MMCCCLXVII and 2999 = MMCMXCIX.
  • The system has no zero and no place value, and because products of landmarks are not landmarks, multiplication had to be done on an abacus.

The Idea of a Base

Quick answer Choose the landmarks properly and everything gets easier. If the landmarks are the powers of one fixed number, that number is the base, and multiplying two landmarks always lands on another landmark.

The Roman landmarks were chosen by convenience. The next idea is to choose them by a rule. Pick one number, call it n, and let the landmarks be the powers of n:

n to the power 0 = 1, then n, then n x n, then n x n x n, and so on

That fixed number n is called the base of the system. In base 10 the landmarks are 1, 10, 100, 1000, ... In base 2 they are 1, 2, 4, 8, 16, 32, ... In base 5 they are 1, 5, 25, 125, 625, ... In base 60 they are 1, 60, 3600, 216000, ...

Why is choosing powers so much better than choosing landmarks by taste? Because a landmark times a landmark is always another landmark. In base 10, 100 x 1000 = 100000, which is again a power of ten. That single fact is what makes multiplication systematic, and it is exactly what the Roman list could not promise, since 5 x 5 = 25 falls into a gap.

A base also fixes how many different digit symbols you need: exactly n of them, standing for 0, 1, 2, ..., up to n minus 1. Base 10 needs ten digits, 0 to 9. Base 5 needs five digits, 0 to 4. Base 2 needs only two, 0 and 1, which is why machines use it. A base-60 system would in principle need sixty different digits, and you will see shortly how Mesopotamia dodged that.

Why did most of the world settle on 10? Almost certainly because of hands. Ten fingers make ten the natural size of a full group. Other choices leave traces too. Counting in twenties, using fingers and toes, survives in the number words of several languages. Counting in sixties survives every time you look at a clock.

Writing a number in another base. The method is to strip off the largest landmark repeatedly. Take 137 into base 5. The landmarks are 1, 5, 25, 125.

  • How many 125s fit into 137? One, leaving 137 - 125 = 12.
  • How many 25s fit into 12? None, so that place gets 0.
  • How many 5s fit into 12? Two, leaving 12 - 10 = 2.
  • How many 1s are left? Two.

So 137 is written 1022 in base 5. Check it by expanding: 1 x 125 + 0 x 25 + 2 x 5 + 2 x 1 = 125 + 0 + 10 + 2 = 137. Correct.

Two more, done the same way. For 50: no 125s, two 25s giving 50, nothing left, so 50 is 200 in base 5, and 2 x 25 = 50 checks out. For 651: one 625, leaving 26; no 125s; one 25, leaving 1; no 5s; one 1. So 651 is 10101 in base 5, and 625 + 25 + 1 = 651 checks out.

Notice something important in those answers. Both of them needed a 0 to hold an empty place. Without a zero, 200 and 20 and 2 would look identical, and the whole scheme would collapse. Keep that thought; it is where the story is heading.

Landmarks of base n: 1, n, n x n, n x n x n, ... Base 2 gives 1, 2, 4, 8, 16; base 5 gives 1, 5, 25, 125, 625; base 60 gives 1, 60, 3600.
A landmark multiplied by a landmark is again a landmark This is the whole reason a base beats a hand-picked list of landmarks such as the Roman one.
A base-n system needs exactly n digit symbols, from 0 to n minus 1 Ten digits for base 10, five for base 5, two for base 2. More digits means shorter numerals but more symbols to learn.
Value of a numeral = sum of each digit multiplied by its landmark So 1022 in base 5 is 1 x 125 + 0 x 25 + 2 x 5 + 2 = 137. Use this to check every base conversion.
Remember
  • In a base-n system the landmark numbers are the powers of n: 1, n, n x n, n x n x n, and so on.
  • The great advantage of a base is that a landmark times a landmark is always another landmark, so multiplication becomes systematic.
  • A base-n system needs exactly n digit symbols, standing for 0 up to n minus 1, so base 5 needs 0, 1, 2, 3, 4.
  • Base 10 almost certainly comes from having ten fingers; base 20 and base 60 have left traces in language and in clocks.
  • To change base, strip off the largest landmark repeatedly: 137 = 1 x 125 + 0 x 25 + 2 x 5 + 2, so 137 is 1022 in base 5.
  • Checking is easy: expand the answer. For 651 in base 5, 1 x 625 + 0 x 125 + 1 x 25 + 0 x 5 + 1 = 651.

The Egyptian System: A Base Without Place Value

Quick answer Egypt built the first big base-10 written system, with one hieroglyph for each power of ten. It adds and it multiplies by ten beautifully, and it still cannot cope with really large numbers.

The Egyptians were writing numbers about five thousand years ago, and theirs is one of the earliest large systems built squarely on base 10. Each power of ten was given its own picture symbol, and the number was written by repeating those symbols as often as needed.

  • 1 was a single vertical stroke.
  • 10 was a shape like an arch, drawn from a heel bone.
  • 100 was a coil of rope.
  • 1000 was a lotus flower.
  • 10000 was a bent finger.
  • 100000 was a tadpole.
  • 1000000 was a kneeling figure with raised arms.

To write 324 you draw three rope coils, two arches and four strokes, because 324 = 3 x 100 + 2 x 10 + 4 x 1. That is nine symbols altogether. There is no rule about the order, either: the coils could be drawn on the right and the strokes on the left and the number would still be 324, because a symbol carries its value with it. The position of a symbol tells you nothing, which is precisely the difference from our own system.

Adding is genuinely pleasant. To add two Egyptian numerals, sweep all the strokes together, all the arches together, all the coils together, and so on. Then tidy up: wherever you have collected ten identical symbols, rub them out and draw one symbol of the next size up. That trading of ten-for-one is exactly the carrying you do in column addition, and it works for the same reason, because the base is ten in both systems.

Multiplying by ten is even nicer. Every symbol simply gets promoted to the next one along: strokes become arches, arches become coils, coils become lotus flowers. One sweep of the pen and the job is done.

So what is wrong with it? Two things, and both are serious.

First, the numerals get long. The number of symbols you need is the sum of the digits. For 1111 you need 1 + 1 + 1 + 1 = 4 symbols, which is fine. For 1023 you need 1 + 0 + 2 + 3 = 6. But 10458 needs 1 + 0 + 4 + 5 + 8 = 18 symbols, 70707 needs 7 + 7 + 7 = 21 symbols, and the modest-looking 999 needs 9 + 9 + 9 = 27 symbols where we write just three digits. A scribe copying tax records would feel that difference every day.

Second, and worse, the system can never be finished. Each new power of ten demands a brand new picture. Egypt had symbols up to a million, and past that point you are left with two poor choices: keep drawing the million sign over and over, so that a thousand million would take a thousand of them, or invent a fresh hieroglyph. A number system ought to be able to write any whole number, however large, without needing anything new and without the numeral running off the page. The Egyptian one cannot.

Notice also that Egypt had no need of a zero. An empty place never arises, because there are no places at all. To write 1023 you draw one lotus, no coils whatsoever, two arches and three strokes, and drawing no coils causes not the slightest confusion. That sounds like an advantage, and in a small way it is, but it is the advantage of a system that has given up the very idea which turns out to matter most.

Egyptian symbols: stroke = 1, arch = 10, coil = 100, lotus = 1000, bent finger = 10000, tadpole = 100000, kneeling figure = 1000000 One picture for each power of ten, repeated as often as the digit requires.
Number of Egyptian symbols needed = sum of the digits of the number 324 needs 3 + 2 + 4 = 9 symbols, 10458 needs 1 + 0 + 4 + 5 + 8 = 18 and 999 needs 27.
Adding: pool like symbols, then replace any ten identical symbols by one of the next power This is exactly the carrying rule of column addition, because both systems use base 10.
Multiplying by 10: promote every symbol to the next power Strokes become arches, arches become coils. The whole calculation is one sweep of the pen.
Remember
  • The Egyptian system is base 10, with a separate hieroglyph for 1, 10, 100, 1000, 10000, 100000 and 1000000.
  • A number is written by repeating symbols: 324 = 3 x 100 + 2 x 10 + 4 x 1 needs three coils, two arches and four strokes, nine symbols in all.
  • Position carries no meaning, so the symbols may be drawn in any order and the value does not change.
  • Adding means pooling like symbols and trading ten of one symbol for one of the next, which is ordinary carrying.
  • The number of symbols needed is the sum of the digits, so 999 takes 27 symbols and 70707 takes 21.
  • The fatal flaw is that every new power of ten needs a brand new symbol, so a very large number means either inventing a hieroglyph or drawing the million sign hundreds of times.

Place Value in Mesopotamia, China and the Maya

Quick answer The next great idea is to let the position of a digit say which power it means. Three civilisations found it independently, and all three ran straight into the same problem: the empty place.

Here is the idea that changes everything. Stop giving each power its own symbol. Instead, agree on a fixed order of positions, and let the position announce which power is meant. That is place value, and with it a small set of digits can be reused in every place.

Mesopotamia. About four thousand years ago, scribes between the Tigris and the Euphrates pressed wedge shapes into clay using just two marks: one for 1 and one for 10. Those two marks built the digits 1 to 59, and the digits were then arranged in places worth 1, 60, 3600, 216000 and so on. The system is base 60, or sexagesimal.

  • 63 = 1 x 60 + 3, so it is written as a group of 1 followed by a group of 3.
  • 132 = 2 x 60 + 12, so a group of 2 followed by a group of 12.
  • 200 = 3 x 60 + 20, so a group of 3 followed by a group of 20.

Now try 3605. Since 3605 = 1 x 3600 + 0 x 60 + 5, the middle place is empty. The scribes left a gap. A gap on damp clay is a poor sort of symbol: it can be too wide, too narrow, or lost when the tablet chips. Worse, a gap at the end of a numeral is invisible, so the single mark for 1 might mean 1, or 60, or 3600, and only the sense of the sentence told you which. Mesopotamia had place value and something like a zero in the middle, but never a full zero. Its base 60 is still with us: 60 seconds in a minute, 60 minutes in an hour, and 360 degrees in a full turn, which is 6 x 60.

China. Chinese counting rods, used for well over two thousand years, are base 10 with place value. The clever touch is that the rod shapes alternate. Digits in the ones, hundreds and ten-thousands places are drawn with upright rods, called zong; digits in the tens, thousands and hundred-thousands places are drawn with rods lying flat, called heng. Because neighbouring places look different, a blank place stands out instead of quietly merging with its neighbours. It is an ingenious patch on the empty-place problem, but it is still a patch: the blank itself is not a symbol.

The Maya. In Central America the Maya wrote numerals vertically, read from the bottom upwards, with three marks: a dot for 1, a bar for 5, and a shell shape for zero. Digits from 0 to 19 were built from dots and bars, so 17 is three bars and two dots, since 3 x 5 + 2 = 17.

Their places are almost base 20, but not quite. The landmarks run 1, 20, 360, 7200, 144000, and the third one is 360 rather than 400 because 360 mattered to their calendar. Work two examples:

  • 77 = 3 x 20 + 17, so the upper place holds 3 (three dots) and the lower place holds 17 (three bars and two dots).
  • 721 = 2 x 360 + 0 x 20 + 1, so from the top the places hold 2, then 0, then 1 - and that middle 0 is written with an actual shell.

That shell is the point. The Maya had a genuine written symbol for an empty place, centuries before Europe accepted one. What they did not do was treat zero as a number you could calculate with. It marked a gap; it did not join in the arithmetic.

So three separate civilisations invented place value, and all three discovered that place value forces the question of the empty place. Two answered it with a gap, one answered it with a shell. The complete answer was found somewhere else.

Place value: the position of a digit fixes which power of the base it counts The same digit means different amounts in different places, which is why so few symbols are needed.
Mesopotamian landmarks: 1, 60, 3600, 216000 Base 60. Read 132 as 2 x 60 + 12 and 3605 as 1 x 3600 + 0 x 60 + 5.
Mayan landmarks: 1, 20, 360, 7200, 144000 Almost base 20, except that the third landmark is 360 and not 400. So 721 = 2 x 360 + 0 x 20 + 1.
Mayan digits: dot = 1, bar = 5, shell = 0, written bottom to top 17 is three bars and two dots, since 3 x 5 + 2 = 17. The shell is a true written symbol for an empty place.
Chinese rods: upright zong for the ones, hundreds and ten-thousands; flat heng for the tens and thousands Alternating shapes make a blank place visible, which is a clever way round having no zero symbol.
Remember
  • Place value means the position of a digit decides which power of the base it stands for, so a few digits can be reused everywhere.
  • The Mesopotamian system is base 60 with places worth 1, 60, 3600 and so on: 132 = 2 x 60 + 12 and 200 = 3 x 60 + 20.
  • 3605 = 1 x 3600 + 0 x 60 + 5 has an empty middle place, and a mere gap on clay is easy to misread, especially at the end of a numeral.
  • Base 60 survives in 60 seconds to a minute, 60 minutes to an hour and 360 degrees in a full turn.
  • Chinese counting rods are base 10 and alternate upright zong and flat heng shapes so that a blank place is easy to spot.
  • The Maya wrote bottom to top with a dot for 1, a bar for 5 and a shell for zero, on landmarks 1, 20, 360, 7200, so 721 = 2 x 360 + 0 x 20 + 1.

Zero, and the Indian Number System

Quick answer In India zero became two things at once: a mark that holds an empty place, and a number you can add, subtract and multiply with. That double role is what completed the system we use today.

Everything so far has been building towards one system. In India, over a long stretch of centuries, the pieces came together: base 10, full place value, ten digit symbols, and a zero that is not merely a gap.

The digits themselves grew out of the Brahmi numerals, and their shapes drifted over the centuries into the ones you write now. There are exactly ten of them, 0 1 2 3 4 5 6 7 8 9, and every place uses the same ten. A numeral is read by multiplying each digit by the landmark of its place and adding:

375 = 3 x 100 + 7 x 10 + 5 x 1 = 300 + 70 + 5

Compare that with Egypt. There, 375 would take 3 + 7 + 5 = 15 separate symbols, and past the million sign a whole new picture would have to be invented. Here, three digits do the job, and no whole number is out of reach: for a bigger number you simply use more places, never a new symbol. Ten symbols are enough to write every whole number there has ever been. That is the claim no earlier system could make.

Why zero has to be a symbol. Suppose you had place value but no zero. Then 12, 102 and 1020 would all have to be written as some arrangement of a 1 and a 2 with blank space in between, and a reader could not tell which was meant. Zero removes the guesswork. It says, out loud, that this place is empty. That is the placeholder job, and Mesopotamia, China and the Maya had all felt the need for it.

Why zero also has to be a number. This is the step that was taken in India. If zero is only a placeholder, it is a piece of punctuation and you cannot calculate with it. If zero is a number, it takes part in arithmetic like any other. An early written zero survives as a dot in the Bakhshali manuscript. Aryabhata, writing around 499, set out the working of the place-value system. Then in 628 Brahmagupta wrote down rules that treat zero as a number in its own right, alongside rules for negative amounts, which he described in terms of fortunes and debts. His rules for zero are the ones you still use:

  • a + 0 = a, so adding nothing changes nothing.
  • a - 0 = a, for the same reason.
  • a x 0 = 0, whatever a happens to be.

Division by zero was the one case that resisted. Brahmagupta's treatment of it was not right, and it took later mathematicians to settle that dividing by zero has no answer at all. The reason is short: if 5 divided by 0 were some number, multiplying that number by 0 would have to give 5, and multiplying anything by 0 gives 0. So there is no such number. Even 0 divided by 0 fails, though for the opposite reason: every number would fit, so no single answer could be picked out. Division by zero is left undefined. Notice this is a statement about zero as a number, which is a question the Mayan shell could not even have asked.

Put the two jobs together and you have a system with four properties that no earlier one had all of: a fixed base, full place value, a finite set of digits, and a zero that both holds a place and joins in the arithmetic. Because of the last two, the same written procedures for adding, subtracting, multiplying and dividing work for every number, big or small, and can be taught to anyone. Calculation stopped being a specialist craft done on an abacus and became something an ordinary person could do on paper.

Value of a numeral = sum of (digit x place landmark) 375 = 3 x 100 + 7 x 10 + 5 x 1. The same reading rule works in any base once you know its landmarks.
Ten digits 0 to 9, reused in every place, can write every whole number Larger numbers need more places, never new symbols. This is what the Egyptian system could not do.
Zero has two jobs: it marks an empty place, and it is a number in its own right The first job separates 12 from 102 from 1020; the second lets zero take part in calculations.
a + 0 = a, a - 0 = a, a x 0 = 0 Brahmagupta's rules for calculating with zero, written down in 628.
Division by zero has no answer If 5 divided by 0 were a number, that number times 0 would be 5; but anything times 0 is 0, so no such number exists.
Remember
  • The Indian system is base 10 with full place value and exactly ten digit symbols, 0 to 9, reused in every place.
  • A numeral is read as digit times landmark, added up: 375 = 3 x 100 + 7 x 10 + 5 x 1.
  • Ten symbols can write any whole number however large, because a bigger number needs more places, never a new symbol.
  • Without a zero symbol an empty place cannot be shown, so 12, 102 and 1020 could not be told apart.
  • In India zero also became a number: Brahmagupta, writing in 628, gave the rules a + 0 = a, a - 0 = a and a x 0 = 0.
  • Division by zero has no answer, because any candidate answer multiplied by 0 would have to give back a non-zero number.

How the System Travelled, and Why It Won

Quick answer The Indian numerals reached the Arab world, then Europe, and eventually replaced everything else. Looking back over the whole story shows exactly what makes one number system better than another.

A good idea does not spread by itself; somebody has to carry it. The Indian numerals and the method of calculating with them were studied by scholars in the Arab world, and around 825 al-Khwarizmi wrote an influential account of calculation with them. His name, worn down by centuries of use in Europe, gives us the word algorithm, meaning a step-by-step method; the title of another of his works gives us the word algebra.

From there the numerals moved into Europe, slowly, over several centuries. Fibonacci, an Italian merchant's son who had learnt the system in North Africa, published a book about it in 1202 arguing that traders should abandon Roman numerals. Change still took a long time: merchants distrusted a symbol for nothing, and some cities banned the new digits in account books because a 0 was thought easy to alter into a 6 or a 9. By the time printing had spread the same shapes everywhere and science needed serious calculation, the argument was over.

One small point of naming. In Europe these numerals were long called Arabic, because Europeans met them through Arab scholars. Those scholars themselves called them Indian numerals, and knew perfectly well where they came from. Indian numerals, or Hindu-Arabic numerals, are the accurate names.

What the whole story teaches. Line the systems up and you can see the ideas arriving one at a time.

  1. Match one to one, then keep the marks in groups. Tallies do this, and so do the Gumulgal counting words.
  2. Give landmark numbers their own symbols. The Roman system does this, and numerals become much shorter than tallies.
  3. Choose the landmarks to be powers of one base. Egypt does this with base 10, and now arithmetic becomes systematic.
  4. Let position stand for the power. Mesopotamia, China and the Maya do this, and now a handful of digits is enough.
  5. Make zero a symbol and a number. India does this, and the system is finally complete.

From that list you can read off what a number system needs to be good. It should use finitely many symbols. It should be able to write any whole number at all. Every numeral should have exactly one reading, with no ambiguity. And the written form should make calculating easy rather than sending you to an abacus. The Indian system is the first to score full marks on all four, which is why it is now used all over the world.

The older systems have not vanished, though. Sixty is alive every time you read a clock or measure an angle, and 360 degrees in a full turn is a direct inheritance from Mesopotamia. Roman numerals still appear on clock faces, on monuments, in the numbering of the opening pages of books and in the names of kings and queens. Tally marks are still a quick and reliable way to count votes at a school election, precisely because adding one to a tally needs no rubbing out. And base 2 runs every computer and phone in the world, because a wire can easily be on or off but cannot easily be one of ten different states, so counting in twos, where this chapter started, is the grouping the machines came back to.

The story is not really about old symbols at all. It is about the fact that how you write something changes what you can do with it. The column method you use for long multiplication cannot even be written down in Roman numerals, because every step of it leans on place value. Once the notation was right, the mathematics that followed became possible for everybody.

The five ideas in order: grouping, landmark symbols, a base, place value, a full zero Each system in this chapter has some of these. Only the Indian system has all five.
A good number system: finitely many symbols, every whole number writable, no ambiguity, easy calculation Use these four tests to compare any two systems in the chapter.
Base 60 survives as 60 seconds, 60 minutes and 360 degrees in a full turn 360 = 6 x 60, a direct inheritance from Mesopotamian sexagesimal counting.
Base 2 survives in computers, with landmarks 1, 2, 4, 8, 16, 32 A wire is easily on or off, so two digits suit machines even though the numerals get long.
Remember
  • Around 825 al-Khwarizmi described calculation with the Indian numerals; the word algorithm comes from his name and algebra from one of his book titles.
  • Fibonacci published an account of the system in 1202, urging European traders to give up Roman numerals.
  • Europeans called the digits Arabic because they met them through Arab scholars, who themselves called them Indian numerals.
  • The ideas arrived in order: grouping, then landmark symbols, then a base, then place value, then a full zero.
  • A good number system uses finitely many symbols, can write any whole number, is never ambiguous, and makes calculation easy.
  • Older systems survive in places: 60 in clocks and 360 degrees in a turn, Roman numerals on monuments, tallies for counting votes and base 2 in computers.

The formula sheet

Every formula in this chapter, in one place — screenshot it before your exam.

Number = the idea of an amount; numeral = the written symbol for it
One-to-one matching: one counter for one object
Tally with grouping: 37 = seven bundles of five and two singles
Gumulgal counting in twos: urapon = 1, ukasar = 2, ukasar-ukasar-urapon = 5
I = 1, V = 5, X = 10, L = 50, C = 100, D = 500, M = 1000
Largest on the left, add as you go; I, X, C and M repeat at most three times, while V, L and D never repeat
Smaller before larger means subtract: IV = 4, IX = 9, XL = 40, XC = 90, CD = 400, CM = 900
To read a Roman numeral, add each value unless a larger value stands to its right
Roman landmarks are 1, 5, 10, 50, 100, 500, 1000, and products of landmarks are often not landmarks
Landmarks of base n: 1, n, n x n, n x n x n, ...
A landmark multiplied by a landmark is again a landmark
A base-n system needs exactly n digit symbols, from 0 to n minus 1
Value of a numeral = sum of each digit multiplied by its landmark
Egyptian symbols: stroke = 1, arch = 10, coil = 100, lotus = 1000, bent finger = 10000, tadpole = 100000, kneeling figure = 1000000
Number of Egyptian symbols needed = sum of the digits of the number
Adding: pool like symbols, then replace any ten identical symbols by one of the next power
Multiplying by 10: promote every symbol to the next power
Place value: the position of a digit fixes which power of the base it counts
Mesopotamian landmarks: 1, 60, 3600, 216000
Mayan landmarks: 1, 20, 360, 7200, 144000
Mayan digits: dot = 1, bar = 5, shell = 0, written bottom to top
Chinese rods: upright zong for the ones, hundreds and ten-thousands; flat heng for the tens and thousands
Value of a numeral = sum of (digit x place landmark)
Ten digits 0 to 9, reused in every place, can write every whole number
Zero has two jobs: it marks an empty place, and it is a number in its own right
a + 0 = a, a - 0 = a, a x 0 = 0
Division by zero has no answer
The five ideas in order: grouping, landmark symbols, a base, place value, a full zero
A good number system: finitely many symbols, every whole number writable, no ambiguity, easy calculation
Base 60 survives as 60 seconds, 60 minutes and 360 degrees in a full turn
Base 2 survives in computers, with landmarks 1, 2, 4, 8, 16, 32

Test yourself

Tap an answer to check it instantly — you'll see why it's right, and what to revise if it isn't.

0 correct · 0/12 answered
Q1

The Roman numeral MMCMXCIX stands for which number?

Q2

Written in the Roman system, 715 is:

Q3

The Gumulgal counted in twos, with urapon for 1 and ukasar for 2. What number is ukasar-ukasar-urapon?

Q4

Written in base 5, the number 137 is:

Q5

In the Egyptian system each power of ten had its own symbol, repeated as often as needed. How many symbols are needed to write 324?

Q6

A Mesopotamian numeral has 2 in the sixties place and 12 in the ones place. Which number is it?

Q7

The Mayan landmarks are 1, 20 and 360. A Mayan numeral holds 2 in the 360s place, nothing in the 20s place and 1 in the ones place. What number is it?

Q8

In a place-value system, why is a symbol for zero needed?

Q9

Adding the Roman numerals LXXXVII and LXXVIII gives:

Q10

How many different digit symbols does a base-5 place-value system need?

Q11

An hour has 60 minutes and a full turn has 360 degrees. Which system is this an inheritance from?

Q12

Which feature of the Indian number system lets just ten symbols write every number without any ambiguity?

NCERT solutions & previous-year questions

Step-by-step model answers — tap a question to reveal the full solution.

NCERT questions 8

1 Represent the following numbers in the Roman system: 1222, 2999, 302 and 715.

Split each number into Roman landmarks, largest first, using the subtraction rule wherever a number sits just below a landmark.

1222 = 1000 + 100 + 100 + 10 + 10 + 1 + 1 = M + C + C + X + X + I + I = MCCXXII

2999 = 2000 + 900 + 90 + 9. Here 900 = CM, 90 = XC and 9 = IX, all by the subtraction rule, so the numeral is MMCMXCIX.

302 = 100 + 100 + 100 + 1 + 1 = CCCII. Three Cs are allowed, since no symbol may be repeated more than three times.

715 = 500 + 100 + 100 + 10 + 5 = DCCXV

Check by reading back: MCCXXII gives 1000 + 200 + 20 + 2 = 1222, MMCMXCIX gives 2000 + 900 + 90 + 9 = 2999, CCCII gives 300 + 2 = 302 and DCCXV gives 500 + 200 + 10 + 5 = 715.

2 Add LXXXVII and LXXVIII, and give the answer as a Roman numeral.

Step 1: read each numeral.

  • LXXXVII = 50 + 10 + 10 + 10 + 5 + 1 + 1 = 87
  • LXXVIII = 50 + 10 + 10 + 5 + 1 + 1 + 1 = 78

Step 2: add. 87 + 78 = 165.

Step 3: write the total in Roman numerals. 165 = 100 + 50 + 10 + 5 = C + L + X + V, so the answer is CLXV.

The same sum done with symbols alone. Pool the like symbols: L and L make 100, which is one C. The Xs are XXX and XX, five in all, which make L. The Vs are V and V, which make X. The Is are II and III, five in all, which make V. Collecting, C + L + X + V = CLXV, the same answer.

Notice how much trading is needed even for a simple addition. This is why calculation in Roman numerals was usually done on an abacus.

3 Write 1111, 10458 and 70707 in the Egyptian system, and say how many symbols each one needs.

In the Egyptian system a stroke is 1, an arch is 10, a rope coil is 100, a lotus is 1000 and a bent finger is 10000. Each symbol is simply repeated as many times as its digit says.

1111 = 1 x 1000 + 1 x 100 + 1 x 10 + 1, so it is one lotus, one coil, one arch and one stroke. Symbols needed: 1 + 1 + 1 + 1 = 4.

10458 = 1 x 10000 + 0 x 1000 + 4 x 100 + 5 x 10 + 8, so it is one bent finger, no lotus at all, four coils, five arches and eight strokes. Symbols needed: 1 + 0 + 4 + 5 + 8 = 18.

70707 = 7 x 10000 + 0 x 1000 + 7 x 100 + 0 x 10 + 7, so it is seven bent fingers, seven coils and seven strokes. Symbols needed: 7 + 7 + 7 = 21.

What this shows. The number of symbols is always the sum of the digits. There is no need for a zero, because a missing power is shown by simply drawing none of that symbol, and nothing is ambiguous. But 70707 takes 21 marks where we write five digits, and that is the price of having no place value.

4 Write 15, 50, 137 and 651 in the base-5 system, and check each answer.

The base-5 landmarks are 1, 5, 25, 125 and 625. Take out the largest landmark repeatedly, and record how many of each were used.

15: no 25s; three 5s, which is 15; nothing left. So 15 is 30 in base 5. Check: 3 x 5 + 0 = 15.

50: no 125s; two 25s, which is 50; no 5s; no 1s. So 50 is 200 in base 5. Check: 2 x 25 + 0 x 5 + 0 = 50.

137: one 125, leaving 12; no 25s; two 5s, leaving 2; two 1s. So 137 is 1022 in base 5. Check: 1 x 125 + 0 x 25 + 2 x 5 + 2 = 125 + 10 + 2 = 137.

651: one 625, leaving 26; no 125s; one 25, leaving 1; no 5s; one 1. So 651 is 10101 in base 5. Check: 1 x 625 + 0 x 125 + 1 x 25 + 0 x 5 + 1 = 651.

Every one of these answers needed a 0 somewhere to hold an empty place, which is a small demonstration of why a place-value system cannot manage without a zero symbol.

5 Represent 63, 200, 60 and 3605 in the Mesopotamian system, and explain what goes wrong when there is no zero.

The Mesopotamian system is base 60, with places worth 1, 60, 3600 and so on. Each place holds a value from 1 to 59, built from wedge marks for 10 and for 1, and there is no symbol for an empty place at all.

  • 63 = 1 x 60 + 3, so the numeral is a 1 in the sixties place and a 3 in the ones place.
  • 200 = 3 x 60 + 20, so it is a 3 in the sixties place and a 20 in the ones place, since 180 + 20 = 200.
  • 60 = 1 x 60 + 0, so it is a 1 in the sixties place and an empty ones place.
  • 3605 = 1 x 3600 + 0 x 60 + 5, so it is a 1, then an empty sixties place, then a 5.

What goes wrong. The scribes marked an empty place by leaving a gap in the clay, and a gap is a bad symbol. In 3605 the gap sits between two marks, so a careful reader can spot it, although a narrow gap could easily be read as 1 x 60 + 5 = 65. In 60 the gap is at the end of the numeral, where it cannot be seen at all, so the same single mark could mean 1, or 60, or 3600. Only the surrounding sentence made it clear. This is exactly the problem that a written symbol for zero solves.

6 Represent 77, 100, 361 and 721 in the Mayan system.

The Mayan places, read from the bottom upwards, are worth 1, 20, 360 and 7200. Within a place, a dot is 1, a bar is 5, and a shell means the place is empty.

77 = 3 x 20 + 17. The upper place holds 3, drawn as three dots. The lower place holds 17, drawn as three bars and two dots, since 3 x 5 + 2 = 17.

100 = 5 x 20 + 0. The upper place holds 5, drawn as one bar. The lower place is empty, so a shell is drawn there.

361 = 1 x 360 + 0 x 20 + 1. From the top: one dot, then a shell for the empty twenties place, then one dot.

721 = 2 x 360 + 0 x 20 + 1. From the top: two dots, then a shell, then one dot.

A point worth noticing. Both 361 and 721 need the shell, and without it they would be indistinguishable from 1 x 20 + 1 = 21 and 2 x 20 + 1 = 41. Notice also that the third place is worth 360 and not 400, so these are not ordinary base-20 numerals.

7 Explain, with an example, why a place-value system must have a symbol for zero, and why the Egyptian system did not need one.

Why place value needs zero. In a place-value system the meaning of a digit comes from where it stands. So the places have to be countable, and an empty place has to be visible.

Take the digits 1 and 2. With a zero symbol available you can write 12, 102 and 1020, and these are three plainly different numbers: 12, then 1 x 100 + 0 x 10 + 2 = 102, then 1 x 1000 + 0 x 100 + 2 x 10 + 0 = 1020. Without a zero symbol all three would have to be written as a 1 and a 2 with some blank space between them, and a reader could not tell which was meant. The Mesopotamians met exactly this problem, and their answer, a gap in the clay, was not good enough at the end of a numeral.

Why Egypt did not need one. The Egyptian system has no places at all. Each symbol carries its own value wherever it is drawn, so a missing power of ten is shown by simply drawing none of that symbol. To write 1023 you draw one lotus, no coils whatsoever, two arches and three strokes, and nothing is unclear. The freedom from zero is real, but it is bought by giving up place value, and with it the ability to write any number with a fixed set of symbols.

8 Where in daily life do the Indian numerals and 0 play an important part?

Almost everywhere that an amount has to be written down or calculated.

  • Money. Prices, bills, bank balances and interest are all written in these digits, and 0 is doing real work in an amount such as ₹1050, where the empty hundreds place has to be shown.
  • Measurement. Weights, lengths, temperatures and times use the same digits, and a reading of 0 degrees is a genuine measurement, not a missing one.
  • Addresses and codes. A six-digit PIN code, a phone number and a vehicle registration all rely on position, so 0 is needed to keep the places straight.
  • Computers. Machines work in base 2, using only 0 and 1, and every message, photograph and song on a phone is stored as those two digits.
  • Science and engineering. Very large and very small quantities are written using powers of ten, which is only possible because places can be extended indefinitely and empty ones marked with 0.

The deeper point is that the written procedures for adding, subtracting, multiplying and dividing that you learnt in earlier classes only work because of place value and zero. Change the notation and those procedures stop working, as anyone who has tried to multiply two Roman numerals will tell you.

Previous-year board questions 6

Q1 Convert 2367 into Roman numerals, showing each step. Then read MMCDLXIX back into our own numerals. 3 marks mark

Part 1: 2367 into Roman numerals. Take out the largest landmark each time.

  • 2000 = M + M
  • 300 = C + C + C
  • 60 = L + X
  • 7 = V + I + I

Putting them in order from largest to smallest gives MMCCCLXVII.

Check: 1000 + 1000 + 100 + 100 + 100 + 50 + 10 + 5 + 1 + 1 = 2367.

Part 2: MMCDLXIX into our numerals. Work left to right, subtracting whenever a larger symbol stands to the right of a smaller one.

  • MM = 2000
  • CD = 500 - 100 = 400
  • L = 50
  • X = 10
  • IX = 10 - 1 = 9

Total: 2000 + 400 + 50 + 10 + 9 = 2469.

Q2 Write 3605 in the Mesopotamian base-60 system. Use it to explain why that system needed a zero. 3 marks mark

Step 1: find the landmarks. In base 60 the places are worth 1, 60 and 3600.

Step 2: divide the number among the places.

  • 3600 goes into 3605 once, leaving 3605 - 3600 = 5.
  • 60 does not go into 5 at all, so the sixties place gets 0.
  • The ones place gets 5.

So 3605 is written as 1, then an empty place, then 5, and the check is 1 x 3600 + 0 x 60 + 5 = 3605.

Why a zero is needed. The Mesopotamians showed the empty place with a gap in the clay. If the gap is squeezed, the numeral reads as 1 in the sixties place and 5 in the ones place, which is 1 x 60 + 5 = 65 - out by 3540. A gap is not a symbol: it can be any width, and at the end of a numeral it cannot be seen at all. Only a written symbol for zero makes each numeral mean one thing and one thing only.

Q3 Write 293 in the base-5 system, and verify your answer by expanding it. 3 marks mark

Step 1: list the base-5 landmarks. They are 1, 5, 25, 125 and 625. Since 625 is bigger than 293, the largest one used is 125.

Step 2: take out each landmark in turn.

  • 125 goes into 293 twice, using 250 and leaving 293 - 250 = 43.
  • 25 goes into 43 once, leaving 43 - 25 = 18.
  • 5 goes into 18 three times, using 15 and leaving 3.
  • The ones place takes the remaining 3.

So 293 is 2133 in base 5.

Verification by expanding: 2 x 125 + 1 x 25 + 3 x 5 + 3 x 1 = 250 + 25 + 15 + 3 = 293. The answer is correct.

Note that every digit used is one of 0, 1, 2, 3 and 4, as it must be in base 5. A digit of 5 or more would mean a landmark had not been taken out often enough.

Q4 How many symbols are needed to write 999 in the Egyptian system, and how many in the Indian system? Explain what the difference tells you about the two systems. 4 marks mark

Egyptian system. 999 = 9 x 100 + 9 x 10 + 9 x 1, so it is nine rope coils, nine arches and nine strokes. That is 9 + 9 + 9 = 27 symbols.

Indian system. 999 is written with the three digits 9, 9 and 9, so 3 symbols.

What the difference shows. Both systems use base 10, so the difference is not about the base. It is about place value. In the Egyptian system a symbol carries its own value, so a digit of 9 must be shown by drawing the symbol nine times. In the Indian system the position of a digit says which power of ten it counts, so the single digit 9 can mean nine hundreds in one place and nine ones in another.

There is a second and bigger difference. The Egyptian system also runs out of pictures: each new power of ten needs a brand new one, and beyond the largest picture all you can do is draw that picture over and over. The Indian system never runs out, because a larger number simply uses one more place, never a new symbol.

Q5 A Mayan numeral has 1 in the 360s place, 3 in the 20s place and 7 in the ones place. Which number is it, and how would each place be drawn? 4 marks mark

Step 1: use the Mayan landmarks. The places, from the bottom upwards, are worth 1, 20 and 360.

Step 2: work out the value.

  • 1 x 360 = 360
  • 3 x 20 = 60
  • 7 x 1 = 7

Total: 360 + 60 + 7 = 427.

Step 3: draw each place. Within a place, a dot is 1 and a bar is 5, and the numeral is read from the bottom upwards.

  • Top place, holding 1: one dot.
  • Middle place, holding 3: three dots.
  • Bottom place, holding 7: one bar and two dots, since 5 + 2 = 7.

A warning. If you assume the third place is worth 400, as a true base-20 system would have it, you get 1 x 400 + 60 + 7 = 467, which is wrong. The Maya used 360 in that place, so their system is not quite base 20.

Q6 Describe the two different jobs that zero does in our number system, and name the Indian contributions that gave it each job. 4 marks mark

Job one: zero as a placeholder. In a place-value system the position of a digit decides its value, so an empty position must be marked. Zero does that. Without it, 12, 102 and 1020 could not be told apart, since all three would be a 1 and a 2 with blank space between. An early written zero survives as a dot in the Bakhshali manuscript, and Aryabhata, writing around 499, set out how the place-value system works.

Job two: zero as a number. A placeholder is only punctuation; you cannot calculate with it. Treating zero as a number in its own right means it can join in arithmetic. Brahmagupta wrote down rules for this in 628, alongside rules for negative quantities, which he described in terms of fortunes and debts. His rules for zero are still the ones in use:

  • a + 0 = a
  • a - 0 = a
  • a x 0 = 0

The case that resisted. Division by zero was not settled by Brahmagupta and was worked out only later. It has no answer: if 5 divided by 0 were some number, then multiplying that number by 0 would have to give 5, yet anything multiplied by 0 gives 0. So no such number exists.

Other civilisations reached job one on their own - the Maya even had a written shell for an empty place - but the second job, zero as a number you can calculate with, is the step that completed the system now used worldwide.

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