Position, Path Length and Displacement
Quick answer Position is measured from a chosen origin along a direction; path length is the total distance travelled (scalar), while displacement is the vector change in position, and its magnitude is always less than or equal to the path length.
To describe motion along a straight line we first fix an origin O and a positive direction on that line. The position of an object at any instant is its distance from the origin, given a sign depending on which side of the origin it lies. Position is meaningful only with respect to a chosen origin and direction.
Path length (also called distance) is the total length of the actual route travelled between two instants. It is a scalar, is always positive, and can never decrease with time.
Displacement is the change in position: Δx = x2 − x1, where x1 and x2 are the initial and final positions. For straight-line motion, displacement is a vector — it may be positive, negative or zero, and its sign shows the direction of the net change of position.
For any motion, |Δx| ≤ s (path length). The two are equal only when the object moves without ever reversing direction. If the object reverses direction, s exceeds |Δx|; if it returns exactly to its starting point, Δx = 0 even though s ≠ 0.
Worked Example
- Given: A car starts at the origin (x = 0), moves to x = +200 m, then reverses to reach x = +50 m.
- Formula: Path length s = sum of magnitudes of each leg; Displacement Δx = xfinal − xinitial.
- Substitution: Leg 1: 0 → +200 m, length = 200 m. Leg 2: +200 m → +50 m, length = |50 − 200| = 150 m. Displacement: Δx = 50 − 0.
- Result: Path length s = 200 m + 150 m = 350 m; Displacement Δx = +50 m. Note s > |Δx| because the car reversed direction.
- Position needs a reference origin and a chosen positive direction.
- Path length (distance) is a scalar, always ≥ 0, and never decreases with time.
- Displacement Δx = x₂ − x₁ is a vector for straight-line motion; it can be positive, negative or zero.
- |Displacement| ≤ Path length always; equality holds only for one-directional motion.
- Displacement can be zero for non-zero path length if the object returns to its start.
