Refraction of Light and Total Internal Reflection
Quick answer Light bends as it passes between media of different optical density, following Snell's law; beyond a critical angle at a denser-to-rarer boundary the light is totally internally reflected instead of refracting out.
When a ray of light passes from one transparent medium into another, it changes direction at the boundary because light travels at different speeds in different media. This bending is called refraction, and it is governed by two laws: the incident ray, the refracted ray and the normal at the point of incidence all lie in the same plane, and the ratio of the sine of the angle of incidence to the sine of the angle of refraction is a constant for a given pair of media. This second law is Snell's law. The absolute refractive index of a medium, n = c/v, compares the speed of light in vacuum, c, to its speed v in that medium; a medium with a higher refractive index is called optically denser.
Because refraction bends light towards the normal on entering a denser medium, objects viewed through a denser medium appear closer to the surface than they really are. For near-normal viewing, the real depth and apparent depth of an object are related to the refractive index of the medium in which the object lies. This is why a coin at the bottom of a pool of water looks shallower than it really is, and why a swimming pool always looks less deep than its true depth.
Total internal reflection (TIR) is a special case of refraction that happens when light travels from an optically denser medium towards a rarer medium. As the angle of incidence inside the denser medium increases, the refracted ray bends further away from the normal. At one particular angle of incidence, called the critical angle θc, the refracted ray grazes along the boundary at 90°. For any angle of incidence larger than θc, no light is refracted out at all — the entire ray is reflected back into the denser medium. This reflection is remarkably efficient, which is why TIR is used wherever light must be redirected with minimal loss, such as in totally reflecting prisms used in binoculars and periscopes, and in optical fibres that guide light along a curved path by repeated total internal reflection at the fibre wall. TIR also explains the shimmering "mirage" seen above hot road surfaces, and the brilliant sparkle of a cut diamond, whose very high refractive index (about 2.42) gives it an unusually small critical angle, so light entering it undergoes multiple total internal reflections before emerging.
Worked example (Snell's law): A ray of light travelling in air is incident on a glass slab (n = 1.5) at 45° to the normal. Find the angle of refraction.
Using n₁ sin θ₁ = n₂ sin θ₂ with n₁ = 1, θ₁ = 45°, n₂ = 1.5:
sin θ₂ = (1 × sin 45°)/1.5 = 0.7071/1.5 = 0.4714
θ₂ = sin⁻¹(0.4714) ≈ 28.1°. The ray bends towards the normal on entering the denser glass, as expected.
Worked example (critical angle): Find the critical angle for light travelling from glass (n = 1.5) into water (n = 1.33).
At the critical angle the refracted ray grazes the boundary (angle of refraction = 90°): n_glass sin θc = n_water sin 90° = n_water.
sin θc = 1.33/1.5 = 0.8867
θc = sin⁻¹(0.8867) ≈ 62.5°. Any ray inside the glass striking the glass–water surface at more than about 62.5° is totally internally reflected.
- Refraction obeys Snell's law, n₁ sin θ₁ = n₂ sin θ₂, and occurs because light changes speed on crossing a boundary.
- Absolute refractive index n = c/v; a higher n means a denser medium and slower light in it.
- A denser medium makes submerged objects look shallower than they really are (apparent depth < real depth).
- Total internal reflection occurs only for light travelling from a denser to a rarer medium, at angles greater than the critical angle.
- Critical angle satisfies sin θc = 1/n, where n is the denser medium's refractive index relative to the rarer one.
- TIR applications: optical fibres, totally reflecting prisms in binoculars/periscopes, mirages, and diamond sparkle.
